. did a breakdown of his stylized character, discussed workflows in and shared tips on hair production, and more:

https://t.co/srRT7sf02r

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Hunter
Based on the Dylan Ekren concept.
Artist: Yago de amorim
Software used:

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Click the link in our Bio to upload your 2D/3D work to CGAfrica for a chance to be featured on our Instagram page.

0 5

Curb sculpts and bakes from today.
These are gonna be contrasted with some 'new' tech details emerging from/around them, went for a real grubby beaten-in look for the stone.

1 6

3時間で作ったメカ
骨まで入れてこの時間でできるとは思わなかった

10 65

blenderからモデルをFBXからエクスポートしてSubstancePainterでハイモデルをベイクするとUVの切れ目部分が画像のような結果になってしまいます。
どなたか原因を知っている方はいませんか?

4 9

Vket4用新作avatarクララちゃん

ついに手足を外され機械の体を手に入れたよ
ちょっとremakeロボコップの心境
とはいえ悲しむことは無いよ攻殻機動隊の義体の様に身体能力をパワーアップしてくれるよ

これからテクスチャーの暴力でメカっぽくしていくよ
新SubstancePainterでやってみようかしら?

27 113

Oh my... This project took me a lot of time to complete, BUT, it's finally done! I just want to do some minor adjustments & a final rendition and I'LL BE FINALLY DONE!

I'm so proud of myself :')



Anyway I'm going 2 bed.

0 2

LEVEL: PLAYER - Gauvain, the solar Knight by Hugo DAVID from Brassart Annecy https://t.co/JtHSgAdInA

0 1

今回は細かいディテールはSubstancePainterでやってみる。質感つけたあとに調整しないと。

1 8

With these Substances you can easily set up a great base for your textures in Substance Painter, designer, or Player!
👉 https://t.co/SCIGTql2PS

0 2

Still renders of my Blood Priestess bakes. Just normals, AO, and a quick metal material. Moving on to textures! ✨

Artstation blog: https://t.co/deCzV56pBP
Polycount: https://t.co/0MdQAeSHAz

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Just tweeting some marble material 🙃🥱

2 15

Little schoolboy Mat is almost done ! Still need to add details and work on the base :)

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