//=time() ?>
yet more characters - i'll add that all the base shaders here came from Flat Kit: https://t.co/WrYS0GLDsz
ウワアアアアとりあえず途中までちゃんとできた・・・!
URP環境でShaderGraphを使って地面の高低差の計算込みで透明度と色を変えるやーつ!
でもShaderEditorのMainpreviewが参考にしてる動画(4枚目)と違う・・・どうして・・・?
Looks like I'm figuring out how to paint the uvs in this shader!...Not
#indiegame #Indiedev #shaderdev #lowpoly #madeWithUnity #3dart #gamedev
今よく考えたら、以前似たような事をしたことがある。で、スムースabsのrepetitionに使い道はほぼ無いって結論を出した事を思い出した。使えるのは極座標変換とフラクタルで使う時だけ。なら代替えがある。結局、混み合ってしまうので絵にならない。その時のshader。
https://t.co/aHOhJ7CcTO
always keep iterating and exploring new territories
(todays explorations)
#shader #digitalart #generativeart
A few test characters to test the sliders interactions with each other. All the colors on the model are material/shader based it's really fexible. Super excited to put this to more use soon ❤️
using the user shader in #Voraldo to do raymarch-style approximate AO from the SDF representation before writing final voxel data, then that is followed up by directional lighting
Been working on a face sculpt in blender recently. Still not sold on my initial progress, but at least the hair and eye shaders are looking alright.
#blender #blendercycles #wipart #b3d
AMD FSR has now been ported to the Slang format as a pixel/vertex shader! You will now be able to use it in RetroArch with any core! Will be compatible with Direct3D10/11/12, OpenGL Core, Metal and Vulkan video drivers! https://t.co/tW2zICOd4r #RetroArch #AMDFSR #Slang
We're hiring an art person for a new game! 🎨
Required:
~ Unity experience
~ 3d modeling
~ Comfortable in low poly style
Nice to have:
~ Animation skills
~ Shader skills
~ Based in Los Angeles
Send resumes/portfolios to: team@beforeyoureyesgame.com
RT's appreciated :)
Death Stranding (PC)
Messing around with the Swirl.fx shader.
#DeathStranding #DeathStrandingPhotoMode #VirtualPhotography #FramedSC
#VGPUnite #TheCapturedCollective #GamerGram #ArtisticofSociety #VPEclipse #ZarnGaming #WorldofVP #VPRT
Experimental #Shader! Julia set with extra equation terms and smooth coloration. I prototype the #fractal worlds in my #IndieGameDev using #GLSL on https://t.co/6Hp7ITVnot👏
https://t.co/BCXE8PAeEm
#digitalart #fractalart #IndieDev #GameDev #art #indie #scifi