Full Auto Attack Drone by Stephen Alexander Falk from Savannah College of Art and Design https://t.co/hkQvIESyPH

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Hi everyone!! 😊 I was working with to create this piece.
I made the and the speed effect.
hope you like it!! 😊😊
https://t.co/lgK6DFvP7y

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a short project for a new icon (thread)

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FINALLY! Done with all the main assets! Those are fully retopologized and UV mapped.

I'm pretty pleased with the way she turned out.

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Warrior Tiger render test in Arnold. Messing around with different shaders for the armor.

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I finally can share with you this project for the Challenge, Feudal Japan: The Shogunate. Hope you like it!

Thanks!!

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crossbow I made in Maya and textured in Substance Painter

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"Château de la Mort (#HalloweenSpecial)" by . "Created with Maya and Redshift. Textured with Megascans surfaces." Based on a drawing by Artyom Vlaskin. 🦇

https://t.co/4Sb2G3NafC

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Recently finished up a tutorial on creating game ready foliage using Substance Designer &

Feel free to check it out here: https://t.co/tX2UxQ2zS8

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Happy Tuesday!
After working in the textures and the lighting all the weekend I finally have something to show :)
Need to improve and tweak the lighting.

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This is my last personal project, all started in retopo in textured in from render in
More images in my artstation, hope you like it.
https://t.co/tPh7PK2r5t

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