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FACIAL RIG IS HALF WAY DONE!!
I should make it so the pupil shape can be adjusted also.
#touhou #Reimu #characterart #3dartist #3danime #polycount #facialrig #rigging
Long time, no post - due to moving places, covid, new jobs and just life.
Here is a WIP shot of my take on Red Xiii from Final Fantasy 7!
#FF7R #finalfantasy #redxiii #wip #3dart #pixologic #polycount #cloud #3dsculpt
Zero is done! go to: https://t.co/G63dxWvct2 to see him! don't forget to like and share with your friends :)
#MegaMan #Rockman #ロックマン #ロックマンゼロ #megamanzero #Capcom #MegaManZero #gamedev #gameart #3dart #characterart #3d #3DCG #polycount #RealTime #rendering
reduced the polycount by 2k loops are bad. Now back to commission work and off this work
You just know it's right when you're building a #lowpoly monstrosity and the polycount is at 666
Gonna work on finishing Grim on stream!
Come and say hello!
https://t.co/Dp5RVxPVZV
I'm racing @yourpalthom, I have to finish this sculpt before he finishes the final drawing of Grim.
#zbrush #3dmodeling #polycount
Made new grass types~
#Demi #gamedev #madewithunity #indiegame #unity3d #indiedev #indiegame #indiegames #polycount #bnpr
Sculpted this Space Thug today! Might come back to him and finish his body one day. Was great practice and a lot of fun!
~5 Hours from start to finish.
Concept by the always great, @yourpalthom.
#pixologic #zbrush #marmoset #3dmodeling #polycount
3D Environments From Our Team. :) https://t.co/vpzNPPgGY9
#3D #3dprinting #3dmodeling #3DSMax #3d #ZBrushCentral #ZBrushCore #Maya #3dart #artspromote #art #props #substancepainter #cgtrader #sketchfab #polycount #zbrush #cgart #substancepainter #marmosettoolbag #cgtrader
Follow us to see our newest 3D Models. We love everything Games and 3D Modeling. #3D #3dprinting #3dmodeling #3DSMax #3d #ZBrushCentral #Maya #UnrealEngine #cgart #3dart #artspromote #substancepainter #3dart #3danimation #cgtrader #turbosquid #sketchfab #polycount #zbrush
Finally getting to start the rigging phrase!
The model is probably getting adjustment as I rigged though.
#touhou #Reimu #characterart #3dartist #3danime #polycount
Hey, working on this projects for 4+ months every day, even for an hour, besides actual work, finally payed off!
#polycount #3Dart #Charcterart #gameart
The Farewell Call is live!
Explore an abandoned New England town, interact with objects and figure out what happened.
Play on https://t.co/MvwB3i60Vh: https://t.co/rsPbpMPXQA
https://t.co/0Dz62Bwe7t
#gameart #gamedevelopment #indiegames #UE4 #indiedevhour #3dart #polycount
Few more WIP photo, I plan to make it so there is a version of the rig that is just a generic girl, so people can use for simple animation shot, those that doesn't involve bullet hell...
#touhou #reimu #3danime #characterart #polycount #autodeskmaya #characterartist
Been practicing with lighting and post processing. Still needs some work but getting somewhere.
#polycount #bnpr #madewithunity #gamedev #indiegame
Decided to do something different than my usual stylized work, just to learn something new.
#zbrush #sculpt #3dart #alien #pixologic #sculpture #polycount
Vectorial 3d Style scottish bull https://t.co/njed6ZKAF1 #3dart #3d #art #polycount #autodesk #bull #vectorial #artstation #sculpt #substancepainter
I'm impressed by how NH models have a relatively low polycount, but still look pretty good in-game.