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ブース用の木、だんだんテクスチャも出来てきました👍
アルベドで明暗の情報入れ過ぎた気もしますが、どうせシェーダーもNPRでかなりテクスチャ頼りになりそうなので良しとしておきます。
まだ場所が分からないので、接地の処理は後で考えよう…
Lapin is coming along. Tail, ears and some arm details to go. Then retopo and then I CAN WORK ON THE HAT.
I am way too excited about that.
I love the NPR material, it gives me a pretty good idea how the normal map is going to look when in a cel shader.
“Restrictive New Texas Abortion Law Won’t Stop the Work of This Life-Long Reproductive Rights Advocate”
One of the GIF/Illustrations I made this week for NPR’s Next Generation Radio Project with Texas Newsroom! @nextgenradio
“Split Between Two Countries: Mexican-American Martial Artist Must Choose Which Colors to Wear” One of the GIF/Illustrations I made this week for NPR’s Next Generation Radio Project with Texas Newsroom! @nextgenradio
WIP! Its bat kayo!
I'm trying my hand on 3D NPR! Need to fix lots of stuff. But it's quite fun hha.
NPR=Non-Photorealistic Render
Let's finish the gang!
#lowpoly #3d #b3d #3dmodeling #3dart #3dartists #3dsmax #unity3d #ue4 #maya3d #gamedev #indiedev #npr #stylized #stylizedart #stylized3d
Seconding Matt Taibbi's robust response to NPR arguments for protected speech instead of free speech. One of my toons in "Free Speech and Why You Should Give a Damn" by Jonathan Zimmerman below.
https://t.co/l0dY5T906p
It's D+Q Dispatch time! Announcing Travis Dandro's HUMMINGBIRD HEART, Zuo Ma's Night Bus in NPR (trans @orion_martin), @tomgauld covering the @NewYorker, and a reminder to vote in the Ignatzes! https://t.co/f74jp3l7Kd
I made a metallic toon shader that reacts to light, has base color, specular color, shadow color, rim light color and ambient occlusion color support.
later im also gonna make it more customizable, like changing the ammount of rim light, specular, etc.
#b3d #npr #BlenderEevee
NPR asked its readers what were their favourite #scifi and #fantasy #books of the last decade and I've actually read three of them and even heard of a few more so maybe I'm not completely out of touch with the latest titles, but it's a near thing! https://t.co/h6MNLFnqJB
#wip I made some improvements in the nodes that control shading and lighting (the forest and also the sky are precudural).
#b3d #bnpr #npr #3d #procedural #geometrynodes