gingko | a:8 s:3975 d:0.5867 w:228 ns:9.2660 np:6.3555 nb:5

0 3

gingko | a:8 s:4460 d:0.4994 w:223 ns:7.4126 np:7.0645 nb:2

0 1

Night mode renders with volumetric fog.
Procedurally generated 3D structures in Three.js using "game of life" algorithm, then exported to 3DS MAX

25 125

gingko | a:3 s:4339 d:0.2859 w:165 ns:2.8465 np:5.7962 nb:8

1 1

Playing with celullar automatas in Three.js to generate procedural 3d structures. The model was exported to COLLADA and rendered in 3DS MAX

17 96

gingko | a:5 s:3100 d:0.6366 w:131 ns:8.1494 np:5.1488 nb:12

1 3

gingko | a:3 s:3298 d:0.6178 w:261 ns:3.0303 np:9.3012 nb:12

2 1

drawing-machine | loop:37993 a:4.005 b:8.005 p:9.005

2 2

gingko | a:9 s:2707 d:0.5903 w:57 ns:2.2154 np:4.6304 nb:7

3 5