This is a Jackalope! A little magical bunny for a game in working in called Curse of the Phoenix. Model done by and optimised for by me ☺️

6 31

New body with clean topology^^

2 35

Real-time fill span test

14 127

Im Juni ist es endlich soweit und "Der Weltraumpostbote" von wird bei Rotopol landen 🚀

1 3

Earlier today: Cloth retopology for game asset creation [$, promoted] https://t.co/rhazdftOSG

8 66

Comm progress for today~ (finished 2 but will post the other one later)
Ploosh Chibi for Topolisu @ dA~
Thank you for commissioning me and for your patience~!

0 7

Cloth retopology for game asset creation [$, promoted] https://t.co/rhazdftOSG

4 60

face topology is looking better

4 62

Comm progress for today~ Got the lines for both Ploosh chibis done
Can't post the other one just yet so here's the one I can post~ /o/ This one is for Topolisu @ dA~
I always forget how much I like drawing chibis in this style. First time drawing a Lumi too~!

0 5

Lord forgive my topological sins where's the fuycking fix button

0 2

León Tolstói en 1854 mientras servía como artillero en la guerra de Crimea, allí escribió tres relatos cortos basados en sus experiencias durante la defensa de Sebastopol sitiado “Relatos de Sebastopol” publicados en 1855

7 19

The Pushing Points Topology Workbook Volume 2 is a 60-page software-agnostic guide that demystifies the creation of character heads with clean facial topology. What character will you make today?
https://t.co/v6MgKzcCoS

2 7

took me two afternoons! one afternoon for sculpting and retopology, and another afternoon for coloring and rigging/animation hehe

1 19

New Blender tutorial: Cloth retopology for game asset creation!
We'll be using a cloth simulation and retopologizing it to produce a strong, game-optimized asset 👌
https://t.co/GZJwTdV0Se

12 141

Little modelling tip. If you're ever having trouble figuring out the topology of a certain thing you're making, try drawing the topology over a photo reference.

It's not a perfect method, but it's better than banging your head against the wall with the model.

34 165

A few rough expresions to test model topology and structure, the result is quiet satisfactory (no this is no how the final version looks, the beard, face painting and hair is still missing)

2 9

YASSSS
I'm so proud :')
Still gotta add some detail and fix topology here and there but the hardest stuff is done!

1 13