3 months ago this day I joined making 20+ weapon skins for them. Thankful for the opportunity, excited for the future!

12 of the skins I've made below, in no order.

6 74

Texturing🐰

130 680

baking and texturing this weekend!

3 125

Hes on texturing limbo atm and i really wanna work on him but comissions

Thought of givin a lil update

0 2

Some quick silhouette sketches of the dropship from 2015... followed by the final design (overall form was mostly complete in 2018, but we didn't get around to texturing it up and completing it until early this year).

6 75

INCOMING COOL MONSTER. Had a blast sculpting, texturing and rigging this big bad slug. Tomorrow!!!!!!

Specially texturing, lookin like a fresh bloody booger

2 20

Did another sits and tried to do some texturing

Then I remembered I still can't texture to save my life :x

0 6

[Eng/Esp]Concept Art, retexturing and commissions❤️ Warcraft work https://t.co/3cXAEGtLnB

3 1

Still texturing, blending areas and adding shadows. Should have the final texture done tomorrow 🥰

29 478

thinking about this roughness variety trick i discovered one day and havent been able to implement since:
this may be like my 3rd ever 3d model but i stil loooove the texturing in this

0 8

A WIP of my new lowpoly / pixel texturing practice!

2 20

Double WIP! Texturing the railcar truck and working more on the Springtrap insides; might work on it more though, not satisfied yet with how it is on the legs. As always, please give me feedback on how I can improve this!

5 110

A pretty cool project I worked on recently. I took concept art and turned it into 3D! I loved how this turned out, and it helped to have suck amazing art to work from!

3 5

started the lute LP as well! (bit messy and the dense planes are just there as a guide for size and texturing later on, but it's a start)

0 9

Modeling phase done. Clay renders of the final posed version. Will start texturing this bad boy soon...
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0 1

Now that I'm better at texturing, it's time to finally finish Valk ! Don't mind the colors or the shaders, they are just placeholders to have an idea of the final result.
Only need to finish the shirt, undercoat, the pants and do his ribbon and it's texture time.

4 13

Work in progress modeled after a jacket I bought at a thrift store in Victoria, BC. I usually start texturing before I finish modeling, not sure if that's a good habit or not.

0 1