Some people go out on Fridays. I make things in now. lol. Here's some fun with volume shaders, 's material pack, awesome Sci-Fi Flex addon, some sculpting, and compositing fun!!

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here is 2 extras pictures of the 2 other but with no shaders(just few of both versions)

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Another Gshade tip that I got from a friend: make a folder called "!Favorites" in the gshade directory and copy all your favorite/most-used shaders into it so you can find them easily later. This has saved me SO much time 😩 (Don't forget to put a copy of "Off.ini" in there too!)

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• Batman has two shaders in Injustice 2 called "Zur-En-Arrh" and "Zur-En-Arrh (Alternative).”

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Oh yes ya esta, ahora a ver que tal se vera con los shaders y fisicas ( •̀ᴗ•́ )و ̑̑

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Final Result, Is that cool or what!

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I just figured some shader stuff out...
I am SOOOOO EXCITED right now
Look at dem dots!

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compiling shaders see u in a few hours

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Finished my comm for of his main boy, Mikey! This is one of the quickest comms I've done in a while on account of the sheer simplicity and extensive use of NPR shaders, but I'm super happy with the result!
https://t.co/Bi3jKFBKJR

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More Minecraft AU, I wanted to draw an environment with colours from those pretty shaders... a friendly visit from local merchant who PROMISES he will not be tooting his horn on the premises

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"we never met"

WIP of dev skin shaders for new Crystalized series expansion in the works.

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The shaders are rather simple and shadows are drawn into the texture to some extent.

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playing more with palette-swap shaders... desired output from my app on the left, output I am getting in my game on the right.

the general concept is there, but there's a few things I can't figure out... (1/2)

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Some foliage :D ¾ mango trees and one Minecraft build with shaders

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. shared the work process behind the Wood Cutter's Hut project, talked about how the grass and water shaders were made, and explained why Unreal Engine 5 was chosen for the work:

https://t.co/2lHGiCe6h6


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I took a basemesh, adjusted the proportions and erased the face, rigged it, added some clothing/hair, some LBS 2D shaders, and then used greasepencil to animate the face.

Nothing fancy, just wanted to see if it could work. Looks like it could, theoretically.

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Petal with base texture vs with shaders with shadow texture (AO).
I can always choose to blend the textures I used in photo editing software and still get similar results.

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一部画像にドットエフェクトを適用してみました!以前と同様に Sprite Shaders Ultimate アセットを使っています😊

少し別の作業もしていたのでステージ周りは進められていません…
明日は予定があるので3連休の後半に頑張りたいと思います😌

←変更前 変更後→

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Bad attempt, need better shaders and better cloaks

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Fixed outfits in VRChat
They should receive the VSF shaders and transition effects later today

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