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Working on an etching shader in @Adsk3dsMax , I've to paint 4 or 5 maps before I can get what I'm looking for, WIP
New procedural shader reward for patrons: https://t.co/elgVQmzL6S
Also on my shop: https://t.co/AntQh8dMlH
working on a #comicbook #shader for #blender3d /// quite complex to make it look right but pretty happy so far!
Adding some shader and cleared out some messy lines.
Well at least I did.
Now, I am under the impression that, by monkeying around with shaders in Unity, I can palettify this character, as well as add glowy bits and lighting. But this remains untested, and will likely remain so until at least tomorrow, probably later.
Tikitere - 03
Finishing up this series with a final HOT moment! This series has felt super different for me. So many ideas for next week. I’m not even sure where to start...
#procedural #glsl #shaders
To anyone that wants it I have a Wayfinder base. Just hit me up on Discord for the fbx. You'll need a double sided shader for the glass part.
Thanks to everyone who shared, Mr. Epsilon's glasses have been found! ...I just need to find out how to make its shader work like it was intended now.
Starting 3d modeling with the awesome design of my friend @ChatonLaser, for our super secret #Zelda Fan-Fiction project x)
Here's a first WIP turnaround (playing with the great @LightningBoySt1 shader)
@dach101 Hey thanks, yes it is! I'm taking my time with the knitted shader to make it as good as I can 👍 These are all tests still a wip
Tikitere - 02
One of my favorite parts about this series has just been seeing how much I can push around my periodic sin waves to create hell-like landscapes. Behind the marcher is 3 stretched spheres to help maintain the composition.
#procedural #glsl #shaders
Just tried the @Mattias_G 's CRT shader with some old stuff and I really like it!
If you want to use it : https://t.co/w5mEEoqMxq
Spry Fox is looking for a Shader Technical Artist to join our team! Help us bring this concept art to life. 🥰
https://t.co/N2GuoACflv
Experimental #Shader at work! Smooth logarithmic minimum of 4 transformed copies of complements sphere grid SDFs 🍄✌️
👀 at the tiny dude standing on it! We prototype #fractal worlds using #GLSL on https://t.co/6Hp7ITVnot👏
https://t.co/MkZOw21BS7
#IndieGameDev #lowpoly #GameDev
I didn't think my shader would still be on when I opened optifine MC but hey look at my funny little tower