I'm Léa a french video game student !
I like modeling and texturing (characters, environment & props)
And sometimes I like drawing realistic portrait.

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I draw fantasy and sci-fi stuff and love armour design. :D I also dabble in 3D modelling and texturing.

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hi hi! I'm a Vstreamer/Vtuber Artist and I like designing characters, creating illustrations of stories for my characters, painting backgrounds, Texturing in VROID, and I also do 3D work for a game I'm creating!

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hey there, im Jace.
I like making monsters, aliens, & body horror. Im also a 3d video game art student! (modeling, texturing, animation, ect!)

🧪https://t.co/Ue0z67uhSY
https://t.co/nDHdNmuDjN
✉jacescott.lankyarts.com

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Finally finished this landscape illustration/study for the background of commission.
Been wanting to learn more rock forms and texturing.
Will work on the character art tomorrow...

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Hey ! I am an artist that does 2D illustration, 3D sculpting and texturing, and I love cats. I want to make or work on video games, and I’m getting a degree in film! I love all art forms but most of all love creating an emotion or mood visually

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Okay, so an initial attempt to model my "Andy the Artist" character from my initial hand drawn animation (no surface texturing or color as yet, just the basics), which I want to develop into a CGI version using Blender. Colored pictures are from original animation for reference🙂

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Hand drawn side and profile sketch of the "Andy the Artist and Oswald the Ostrich (Could shorten the name to Olly the Ostrich)". Which are necessary to create models of each character within Blender. Result of Andy is shown, but without surface modelling, coloring or texturing😊

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Some more stuff done with . It's really amazing what you can get just from one photo and a little bit on mixing and tweaking :)

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Almost finished texturing in substance, just the scarf to go and then I can start making hair cards. 🙏

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The Girl, 3D Character Model work has done by Chen Zhang. Software Used: Maya, Zbrush, Mari, Substance Painter, V-Ray, XGen

Concept By Woo Kim

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Took a break in the middle of texturing this to do some quick rigging in blender so I could start posing this character. Some roughness that should be fixed with some blendshapes!

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🚨⚠DRINGEND⚠🚨:

Suche Praktikum/Stelle als Grafik Designer im Umkreis Halle/Leipzig. Neben Illustration und Konzept Art habe ich Grundwissen mit 3D Moddeling/Texturing in Blender und Sketch Up, sowie über 2D Anim. (fbf).

BITTE retweetet 🙏🏻 DANKE

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Sorry to post about this piece for the 85th time but I genuinely think this is the best texturing I’ve ever done

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Progress.
Made some changes to the model and almost finished texturing😋
I don't really like the head so i might change it tomorrow

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I do this thing a lot! the illegal hair texturing😆
I approve this!
It just works so damn well lol

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Trying a flat style texturing that only has a solid base tone and a solid shaded/detail tone per color.
I like where this is going :D

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