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Using @MorphiApp’s new image snapping tools on #iPad, you can draw your designs #2Dto3D, add images or videos to them as texture+hold #3dmodel in your hands.Just save the AR codes on our website link (https://t.co/tHcdNllHhw) as images on your iPhone or other device for snapping.
@MoonstoneGr Hardest? Drawing in super detail was hard when I 1st tried it. Same with 3D, making Vector Stock in Adobe Illustrator & digi coloring. Now, Its easier to make, cuz I did them repeatedly for a couple yrs to get accustomed - in the same way like when I drew Manga OCs my 1st time.
once upon a time I was actually really terrible at 3D, but things can only ever get better! #NoobMeVsNowMe
🏃♂️ Le rigging 3D, c'est quoi ?
Tout savoir sur cette technique utilisée pour l'animation 3D 👉 https://t.co/N5ktWyXDdB
#rig #rigging #rigging3D #3D #CGI #animation #animation3D
Back to the #Houdini modifier for #Blender3d, this time without the #GPL licensing issue thanks to #OpenMeshEffect. A lot of clean up work before it can be released.
Квэван 3D, 1D для @flo_rka
#xmen #QuentinQuire #kidomega #EvanSabahnur #kidapocalypse
Always late for #PortfolioDay but here I go... I'm a digital artist specialized in 3D, illustration and design, with experience in videogames, apps and AR.
https://t.co/xlyuEBFwLk
https://t.co/RBtUOtqXQY
#gameart #gamedev #digitalart #3D
#portfolioday!
Hi y'all I'm from Brazil and I'm a... Well, still figuring that part out. I do a lil bit of everything. Sooner or later I'll end up going indie to be able to mess w it all.
Concept Art, 3D, UX, pixelart...
Voy a hacer el #PortfolioDay pero en español. Soy Elias Navarro, ilustrador, concept artist, modelador 3D, alguna vez fui VFx artist y muchas veces solucionador de problemas. Trabaje los ultimos 8 años bajo contrataciones un tanto "irregulares".
Artstation:https://t.co/Q4jIkPE140
fun fact - these were the first high-fidelity CG renders of the Looney Tunes cast ever made!
they were made in 1994 by Erik Dehkhoda as part of WB's proof-of-concept "3D Looney Tunes Project". they were created in StrataVision 3D, the software used for the CG in Myst.
Hii, my name is Alberto and I am concept artist 2D y 3D, these are a few of my works and also you can follow me here: https://t.co/l6Qhz3exUG https://t.co/GJGSBQC2eB
Hi #PortfolioDay ! I am an artist interested un 2d, 3d, development and programming. In a nutshell... I am just a weirdo 👀
@LesDessinsAmy Sah merci de la pub :V
Voilà mon art (je viens de changer ma bannière btw) :
Je fais du dessin, du Concept Art et de la 3D, je suis encore étudiant et espère être pro un jour !
Retrying to so some 3d, revenge on Vari !
also, testing stuff with the background
#artfight #artfight2019 #artfightteamnightmare #3d #3dart #3dheadshot #headshot #vaporwave
Check out Justen Lazzaro's neat Ultimate Trim #texturing tools. The add-ons, which are free for non-commercial use, implement Insomniac Games' fast environment materials workflow in #3dsMax, #Blender3D, #SubstanceDesigner and #SubstancePainter #gamedev https://t.co/iqaIYRvLai
Choose your fighter 💥
#TheLEGOMovie2 is available on DVD, Blu-ray™, 3D, 4K and Digital Download now! https://t.co/XNopHubYY2
@VandalOnline Holaa, me llamo Alberto y soy concept artist 2D y 3D, estas son algunas de mis obras y podeis encontrarme tanto en instagram https://t.co/l6Qhz3exUG como en sketchfab https://t.co/GJGSBQC2eB
4th: Makoto worrying about Aigis taking too much on her plate (again, he brought this up on #P3D, too! "You shouldn't be the only one doing the helping. I have to return the favor once in a while")
5th: Makoto knowing Aigis and her sense of humor best 💙 (like in the drama CD!)