Here's a fire effect made with a LineRenderer + shader. No particles involved, so it's quite fluid while in motion.

I love LineRenderers.

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Messing a little bit with Shader. It really can make my realy simple art more awesome! need to dig more!

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Did a quick update on Joker yesterday. Still need to redo hair, retopo, tweak ssshader... Yawn.

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Calling it the Mega-Interactive shader. Mix and match behaviors for mega diversity WIP

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Spent today working on a more versatile "interactive" shader. Stuff shimmers!

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This is the not so default toon shader. [2/2]

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Preview of an upcoming scene I'm working on...trying to nail that car shader.

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Some more screenshots of the game w/ the new shader. The lines are "crisp and delightful"!

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...and here are 36 randomly generated "planets" using that shader.

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This is officially my new favorite post shader. Makes scenes look awesome on retina displays.

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Babys first Post-Processing shader. ¯\_(ツ)_/¯

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quick render test for Single pass skin shader. another WIP

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Messing around with skin shader. Normal/translucency maps, few lights, nothing more. Amazing.

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