【チュートリアル】Substance Painter 使用、くつのテクスチャリング "Shoe texturing with Substance Painter"(制作:Jakob Scheidt) https://t.co/NdDa8BdxrY

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I took a 3D modelling and texturing course for Blender! I have a long way to go but here's my very first "model" haha, baby steps 😂

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uvs done, started texturing. This feels like a single day project but streets of rage keeps getting in the way

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And with that she's basically done!! I guess it's texturing next? We texture before rigging right? It's been so long

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I tried a Wes Anderson inspired illustration of Morgan and me! I applied all of the things I’ve been learning related to composition, posing, movement, coloring, highlights, shading, texturing, and characterization.

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The Frick 2!
Modelled in blender and textured in ..and I had really fun texturing this robot !
The guy who originally made this concept named it "The Frick" so this is mine version of it called "The Frick 2

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Texturing for Primrose is complete!😚💕

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Some textures I'm proud of, It's another school assignement where we had to render fire on differents surfaces

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Bakes finished for the sword! It has 5166 tris with a 2048 texture. Next step is the texturing in This is just a test with the ID map and the Curvature overlayed on top. Very happy so far! :D

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Bonjour je fais de illustration, story-board, Animation 2d et 3d/texturing :)

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My texturing is at lowest point , if u got any link that could help me understand the magic texturing, COMMENT :P oh, and a bus

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I just added some simple side hairs for compare with my references.
I need more touches for this i think and I really should texturing for npr look.😅

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Sculpt of the genie/djinn for the warlock set I'm working on. Colors are just a polypaint rough-in.

The game res is still in the works. I'm texturing it up and is animating him now.

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Finished the sculpt revisions on the Excalibur helmet and fixed up some issues with the lowpoly! Now I think I can finally get to texturing!

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