Make your own lightsaber in this FREE Maya course! Learn digital sculpting, modelling and texturing to create your own 3D objects.

https://t.co/FrXleWy9Tk

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Scorbunny 3D Model finished! 🐰🔥
I've tried to recreate the ingame model to learn Blender 2.8 (modelling, texturing, animating...) and this is the result!

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I decided to retexture the models I had made. They weren't working for me and I am much happier with the current results :D

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After seeing that loading screen of MoP for hundreads of times I really wanted to make a mogu, and its finally happening! Currently texturing this guy.

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Finished retexturing the Charizard line to match the Gen 4/5 Sprites, shinies and all. It's amazing how much of a difference all of this makes.

More development and feedback @ https://t.co/MEdSB5UabE

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Learning UV unwrapping and texturing.
Welcome....to the cursed house

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I was testing out hair textures I made and decided to buy texturing in rhs for the nine tails by trus and OH MY GOD THIS ONE LOOKS SO COOL WITH THE RINGS AROUND EACH TAIL I-
I made a radical oc named Nova

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In Jellyworld there are plenty of fish! The yellow snapper (left) and my favorite, the Sunfish! (right). Jellyworld uses custom retextures on all the fish to fit the stylized theme. I'd like to give a big thank you to for retexturing these two!

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I'll create two pokemon bookmarks.
They're Wooloo & Hatterenne !
I want ask you if i need to texturing their bookmark or i leave like that ?

(FR en thread)

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I ended up reworking her hair a bit once I started texturing

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A sketch for of their character Corvid! I love this badass bab so much. 😚 I maaay have gone just a little bit overboard with the texturing but hey! Still had a ton of fun. You know me, I can't resist a devilish smile! >:D

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So today, I decided to not only to add some variety (and more diversity) in my designs, but also experiment with texturing and filtering. Think it turned out well.

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Quick lighting test on a scene I'm throwing together in . I saw this scene in a dream...it has become a great platform to practice some modelling, texturing, and lighting.

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quick illustration to check out a texturing tip i picked up and you KNOW i had to do it to em

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Back in 2013 I did some work as Character and Texture Artist for a bit on another indie game called "Stone Rage". I was mostly retexturing older models to update their look. Pre Substance Painter and all that. I believe this project is still in development and has changed A LOT.

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