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Here's a question almost no one will know the answer to: Why am I getting these avatar/camera draw order artifacts with basic raymarched primitives in VRChat? I wrote these raymarchers from scratch, and they work just fine when being depth tested with the environment.
more raymarching textures, vastly increased quality for less cost.
need to add some fitting so the voxelization step is as high quality as possible
😮☣ #glitch #art #codeart #generative #everyday #raymarching #mathart #render Origin img by @reaxisstudio 1MtM[
#genuary2022
Day 16—Color gradients gone wrong.
Also: Day 14—Something you’d never make.
Shading by 3D raymarching, coloring based on xy position in the image.
#genuary #creativecoding
🌟📟 #glitch #raymarching #abstract #new_media_art #generativeart #generative Origin img by @reaxisstudio 5QUVa
You can use signed distance functions and a raymarch in 2D space to project onto a surface (as illustrated here with debug shapes). Going to use this method to do a bunch of boolean union, intersect, subtract, etc. to build some random shapes. #raymarch #p5js #creativecoding
Raymarching Morphine 2
https://t.co/7udk9vFLkw
#glsl #shader #creativecording #NEORT
😀⏳ #glitch #creativecodeart #geometric #shaders #codeart #raymarching #abstract Origin img by @reaxisstudio 7QV?R
New interactive shader just drop !
Glitchy Screens !
8/10 editions to sell
0.6tz
Visualize it at :
https://t.co/l1SFAwLKFx
(best in fullscreen, wait it for it to load).
Move mouse to control camera
#glitch #raymarching #processing #shaders #p5js #generative #interactive