Got the fan p much done today! Really happy in the direction it's going, hoping to have it all finished by the end of this coming week!

https://t.co/wJsjksF3Go

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Substance Designer Beginner Quick Tip 78 (Circular Stylized Shapes)

A lot of freedom with this setup and easy to expand

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First try on making a facade in substance designer, I want to experiment more with this.

Full making of: https://t.co/ZEBQU0mGKS
Timelapse: https://t.co/UH200dzzVf

HD Images: https://t.co/vYgqUttEXP

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Calling it done. But after playing some Mortal Shell I decided to make a simple rune generator/editor. These runes can be placed on any base shader be flesh, wood, stone, etc. Super fun little personal project.

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We have just reached 200k followers on our Entertainment Instagram account!
You can follow it here: https://t.co/BvJ2W2tJMc
Or if you are into we have this new one for you: https://t.co/Zq45WS3lt9

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Procedurally generated butterfly, made in Substance Designer

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Have a look at an add-on by Anton Rabarskyi that will help you create stylized textures in

https://t.co/u6IAHshWVE

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Something I'm working on, mostly for fun. I wanted to make some steampunk ship, and I came up with this idea. I'm still testing out color combinations, but it's mostly finished.

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I recently finished my latest personal project! This Egyptian Mage is game ready with 46.4k tris & rendered in Check it out if you have a few minutes to spare :) https://t.co/ax7uDmmbyO

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Just finished some fan art of the Belly of the Beast in ! Made in this one was a ton of fun to work on! ❤️

There's also a video on ArtStation of it being all gross and stuff. 👀

https://t.co/sg61RO7IXD

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Final renders for this great tutorial on

A nice end to my two-months hiatus on Substance Designer, it feels good to do something different from my usual stuff.

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WIP。Full Procedural Stylized Bricks
苔と草を作り始めた。

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