finally tried one of those play doh shaders in blender and tested it out by making a lil anne lister

this is going to be fun to use

0 16

Looking at my old drawings of my Destiny 2 oc's.
Might rework them since there's new armor/shaders in the game and so much has happened in the official game story too.

1 12

sundering.
just wanted to try & do a pose like that & then try different shaders bcs ppl made so many pretty ones.

1 2

OPEN COMISSIONS 🥳 🇧🇷 Pt
Chibi version

Lineart: 5 reais
Com cores: + 5 reais
Shaders: + 3 reais
Plano de fundo simples: + 3 reais
Cenário específico: + 5 reais
Personagem secundario: + 5 reais

17 71

god. god. look how pretty shaders make my boy

0 4

Improving shaders and materials as I update them for Unity's universal render pipeline. It's going pretty well. Here's a closeup of a bolt collectible.

6 18

As usual, no texture painting, all the shaders are 100% procedural ;)

Here's the nodes for the eyes, for example

0 58

While I was away from social media I remade an old model of mine and played around in with shaders and the Al_Glowmap effect, effects credits and link to the model in reply!

6 39

This is the model that was kind enough to make for me :) The effects will hopefully be cel-shaded, if I can figure out the shaders

1 2

A versão com shaders desligado pra vocês verem as florzinhas

1 13

I've been trying to come up with a new avatar. Haven't settled on anything I like yet, even this new one doesn't feel quite right. But I had fun playing with shaders at least! 😅

4 103

Expectation vs in game

My shaders work on Garry's Mod though

2 29

My goal today is to get these body stockings done! I'm a bit worried on how I'm gonna do them because I tried to make stockings on the sfw outfit and they came out pretty bad. I textured them but they didn't look the way I wanted so this time I'm gonna play around with shaders!

0 20

Shameless use of shaders to do the heavy lifting, but I loved the result

3 20

"Temperance" 25mm Lens vs 150mm Lens I love iridescent shaders chaotic ability to bounce light. While it sounds intuitive to tame it, I'd rather let the randomness of light and shape do its thing.

11 12

All of the stills I've been posting lately come from 1-minute long looping animations. Running in realtime at 4K. Because shaders are magic.

1 11