.' Lead 3D Environment Artist Bartosz Januszkiewicz has told us about designing environments for Dying Light 2 Stay Human and explained how the levels were made intuitive:

https://t.co/NWwtYqJHOq

13 74

Experimental Landscape paintings using AI-Generated sketches as a base. 🖌️🤖
.⁠
.⁠
.⁠
.⁠
.⁠
illustrationoftheday

0 0

“Hag Hut”

This was a recent commission I did for a friends D&D campaign.

MY COMMISSIONS ARE OPEN DM for inquiries!

5 14

🌬❄️The Mountain Path🏞



Catching up on some fall/winter stuff that I haven't finished on time.

As I get older, I grow to miss long winters from the past.

0 4

I don't consider myself an environment artist, but I sure gave it my best on these in-game illustrations for Teamfight Tactic's Lunar Legends event.

8 105

I condensed the story of an environment-heavy comic I'm developing into a single image.
Click to see the entire piece.
It is. Very tall to say the least.

3 9

Very big roots🌳 was tired of rendering it so just don’t look too much at the city in the back lol

1 5

63 brushes by EldarZakirov for realistic in combined into the “INK.” brush set, fine for and The brushes imitate traditional media! https://t.co/NWvdJTWGmn

1 7

"So - this ice's melting or ..?" 🧊🏜️

finally calling this one done, and thanks to for letting me use his concepts! fell in love with those shadow edges

7 59

A few shots of the game im currently working on with some peers for my final major project at uni!

5 11