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Hey it's #PortfolioDay
I’m Juan Nuno,
Sr. Environment artist at Phoenix Labs, previously at Riot Games, and Digital Domain. I love creating shaders, props, and the challenges of building full environments.
🎨 https://t.co/BL1AuQK9Ne
Hi #PortfolioDay!! My name's Vexastrae and I'm a Toronto-based 3D artist focusing on abstract design. I also do some cool shaders from time to time! ^.^
✨ https://t.co/ilEk3DjYvc
Always wanted to try making a toon shader. A game jam seems like a good excuse, especially when it involves cats.
#PurrposefulJam
So I've kinda been binging Minecraft lately....
My base looks kinda nice tho ngl
(Credit to @/vorchitect1 for taking these. Those shaders are nice 😍)
✨Spent the day following tutorials and messing around with shaders in blender
My brain hurts
#blender3d
There's also this beta credits sample thing with a screenshot of the beta Super Saiyan Goku model and a beta shader as well. Keep in mind that all of this has been known for a while, just not reported. https://t.co/CU99lQrhbF
I spent all of last week working on a shader for my vrchat avatar and it's finally working correctly ^w^.
Most of the toon shaders I tried out didn't pull off the effect I wanted, so I settled until I was going to make my own. That time was now.
I also have a great low-res version made with the incredible blender shader by @skeddles!
The cutscenes for Sonic 95 also fully use their shader so kudos to them for bringing such an amazing and useful shader to life!!
Fnaf AR Jack O Chica Port Release.
Features:
Fixed rig (inspired in @MLSp3nce
Eye flexes for the in game skin.
2 versions, the ar one and the one with the optimized shader for animation.
The ar shader is completly customizable.
https://t.co/SYYuBIpMxG
Credits:
Model by Illumix.
Calling it done. But after playing some Mortal Shell I decided to make a simple rune generator/editor. These runes can be placed on any base shader be flesh, wood, stone, etc. Super fun little personal project. #madewithsubstance #substancedesigner
リアルタイムでプレビューしたかったのでToonKitForCyclesからKiryToonShaderに変更しました
アウトラインは背面法(+ベベル)です(もともと背面法前提でモデルを作らないと綺麗に出ないですよね...)
それにしてもテレビシリーズを参考に作ったモデルなので、映画と比べると顔が幼いですね
I made this lantern a few years back, but working on getting it into Blender to get it to render all nice and pretty has been a bit of learning! Mostly because I haven't done shaders in Blender before. Trying to get the transparency to work was a pain in the ass lmao
-=- Day 8 -=-
I made a matcap shader! Its a really simple shader, but I like it a lot because I think it gives really good results it is extremely cheap performance wise!
#TechArtober #unity3d #madewithunity
Finished the plants! It was fun working in a different style for once! I really tried to go for that Tim Burton/Don't starve artstyle, maybe the plants are still too colorful #plants #3dart #3d #digital3d #stylized #handpainted #cartoon #toonshader #marmoset #render #stylized3d
@VincentGat @LydonCarlile @EzzellVFX oh also speaking of hues: If I remember, the CE plasma rifle is shiny and has a subtle green tint. These technically dont count, but these CE PRs with corrupted shaders unironically look cool, plus the Reach beta PR that actually had a red specular hue, even if its still matte.
Been playing around in blender!
This model I made myself in Maya for my uni project Solumna, but I put her into blender so I can play around with the camera, light, and shaders that are available, and get used to the interface.
#Blender3d