Real giant or realistic character?
Click https://t.co/WmGwt4KnDu for the answer lol!
Skin texturing+XGEN for hair
Highly recommended by Texturing. XYZ! Instructed by Tom Newbury.

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Let us know if you'd be interested in a full series creating a creature like this. Sculpt, retopo, texturing, shading, lighting and rendering 👍 (mostly in blender)

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Hey everyone, update on my Thief character model for Got the retopo, UV, and most of the texturing done! Any C&C welcome!

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been working on this likeness/fanart of alicia vikander in ex machina. might have a go at throwing it in marmoset and texturing at some point.

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Modeling and texturing a guitar - Blender 2.8 Tutorial https://t.co/KxcSzKjdUU

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Finished modeling and texturing a Minecraft Koala Kong! mmmmm' blocks. 😩

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Modeling and texturing a guitar - Blender 2.8 Tutorial https://t.co/14ZLD96HFo

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Modeling and texturing a guitar - Blender 2.8 Tutorial https://t.co/wgk5bTExNI

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...of course after saying that I immediately came up with an idea for a cool guy. I'm amazed that i did the texturing so well around his head, actually.

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I simplified this model quite a bit compared to the first one I did for the game. I left out any little details as they ended up being a pain to work around. I added the details during the texturing process instead. =)

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Texturing for the Syandana done. Still trying to strike the right balance between the Energy and Emissive FX

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Maybe just one more night of texturing after this.

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I finished the highpoly of my dear pally, first time I make a complete no concept design so I'm really happy with how it turned up :33 can't wait to start texturing her!

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Decided to sculpt another awesome retro character: 'Earthworm Jim'. For now; I've sculpted and posed him, and I hope to bring him into Maya for reto'ing and Substance Painter for surfacing/texturing!

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