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Modeling and texturing a guitar - Blender 2.8 Tutorial https://t.co/14ZLD96HFo
Modeling and texturing a guitar - Blender 2.8 Tutorial https://t.co/wgk5bTExNI #b3d
Some Stills of the NOP-03 Sarubia Tank from Metal Slug.
#twitchcreative #Zbrush #gameart #3dmodeling #artstreams #art #ArtStationHQ #gamedev #Texturing #3dart #sculpt #stylized #tank #Adobe #SubstancePainter #marmosettoolbag #art
Toolbag Artist Highlight | Qundle the Third by Jaume Caldentey. Rendered in #Toolbag. https://t.co/BPROs4KSjU #3d #3drendering #render #lighting #rendering #realtime #marmosettoolbag #characterart #gameart #3dart #texturing #materials #animation #ArtStationHQ
...of course after saying that I immediately came up with an idea for a cool guy. I'm amazed that i did the texturing so well around his head, actually. #pixelart #pixelartist
I simplified this model quite a bit compared to the first one I did for the game. I left out any little details as they ended up being a pain to work around. I added the details during the texturing process instead. =)
#gamedev #indiedev #Blender3d
Texturing for the Syandana done. Still trying to strike the right balance between the Energy and Emissive FX
Pennywise Cat )))
you want to fly ?))
#substance #madewhitsubstance #3dsubstance #substancedesigner #3d #material #wood #stylized #fun #nodebased #render #rendering #cg #cgtextures #textures #texturing #realtime #ue4 #unreal #3dart #3dartist #3dmodel #zbrush #maya #props
Decided to sculpt another awesome retro character: 'Earthworm Jim'. For now; I've sculpted and posed him, and I hope to bring him into Maya for reto'ing and Substance Painter for surfacing/texturing!
#EarthwormJim #fanart #zbrush #gameart #characterart #sculpt
Marmoset Viewer Showcase | NAIDRAUG by Thomas Lafaurie-Bianchi. Powered by #Viewer. https://t.co/yHrEyuc96s https://t.co/K7p8oxUWdl #3d #webgl #characterart #render #rendering #texturing #artstation #modeling #3drendering #stylized #props #marmosettoolbag
Whew! Missed #screenshotsaturday by a couple of days but! #Progress continues! #Bulkhead's Normal bakes are almost ready! I was able to fix nearly 90% of its issues with some bake tweaking! Gotta make his ID map and we'll be solid for #Texturing! #Art #Zbrush #SubstancePainter
For my 3d progress this week, I finished modeling his Cutlasses and started on texturing Vyse. Still got a long way to go! Was surprised to notice his Cutlass handles are almost identical, which cut down a bit of work.
Learn to use ZBrush, Substance Painter, and Blender side by side through the entire sculpting, texturing, and rendering process. In this course I will show you my whole process to create a current gen PBR character for games. https://t.co/FLe8sdCNJn
texturing practice!! highly recommend this study, it's a practice not only in textures themselves but how they affect lighting and shadows as well while maintaining the usual rendering of its shape!
(sorry Twitter made the quality garbo)
a punk #zombie sketch from the stream ~ been practicing rendering and texturing on this, will upload the final version when that's done #roadtomtgart