画質 高画質

カランコエ種のヴェルベットの様な質感がたまらなく好きで再現してみた。
細かい毛を生やすだけでは駄目で、葉の末端に掛けて焦げ付いた様な奇妙なグラデーションが重要だと気付く。

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Get your entries in for Without Borders, 's creative architectural visualisation contest. There are some excellent prizes to be won, including licences of V-Ray, OctaneRender and the Substance tools

https://t.co/fFdJ9WNFyI

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Style over substance 2 / サイバー

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Substance Painterでモールド的なのを追加してみた
綺麗に線が描けないぐぎぎぎ
Heightなマップをクリペで描いてNormalなマップに変換する方が楽かもしれないわね…私のカラテ的に

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XDM出来た、、、相変わらずテクスチャが糞下手だなぁ




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Not really a character and more like an eldritch substance. It is comparable to clay, but significantly more fluid. Dripping from the ceiling, it takes the forms of characters past to use as cannon fodder. It does not appear to be sentient... or is it?

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"Give us this day our substantial bread. This common bread is not substantial bread, but this Holy Bread is substantial, that is, appointed for the substance of the soul."
Saint Cyril of Jerusalem
Bishop and Doctor

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I have woken up from my cryogenic slumber and am working on a new project 👀 Currently texturing in Substance painter

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Each steps of the process, Modeling/Rendering with Blender, Texturing with Substance Painter, Compositing with Photoshop

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i don't really have anything of substance to post lately so here are some doodles of celine, thane, and ishmael

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Working on a new VFX (for an exercise) and (accessory if I don't have the time to finish the VFX in time) I like both versions but it seems that my tendency to make everything creepy is back x).

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Courage !
Qui se rappelle de Courage Le Chien Froussard ??
Voici une petite réalisation que j'ai fait sur Zbrush, Substance Painter et Cinema4D rendu avec Octane

Vidéo en acceléré dans dessous !

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FN 5-7作ったからSAOのフォトンソード作ってみた




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I'm thinking of opening requests just so that I have actual substance....... :')

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We had the pleasure of working on some of the character models for Expedition Zero. Here's some that we're super excited to share! 🎉

The child was modeled in Zbrush, retopo in Topogun and baking and texturing in Substance Painter.

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