I've been working on a Unreal Tournament map for the past few weeks, this is my progress so far! Still got a lot of work to do...

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First itineration for Lithica village

Btw The levels in Valki are tile-based.

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I have started blocking out my Blitz map! Currently not that much built in engine, however I can share my Node map and level plan made in Feedback is appreciated :D

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Finished my map for Test Tube 10 called Abyss because it's set in this citadel thing with "nodes" rising above the void. The entire map is inspired by 2 images = pics by H. R. Giger and someone else's map, which I saved but without a filename😿

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ARTIST LOG(004) 3/3 - And last for this week is Lily, a kobold up to her neck in black market activities

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ARTIST LOG(004) 2/3 - Next up is the lanky Rocas hailing from the West beyond the mountain range

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Here’s some more shots of the level “Goopy Gully ” from PVZ Battle For Neighbourville. I really enjoyed working on this map.#gamedev

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hello
I am the appointed cartographer
charting out your upcoming adventure
on the island of orange
area by area
screen by screen
🍊📉📙🌿

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We’re doing level design and landscape art live over on twitch! Come hang! https://t.co/p1Upi8MaMr

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After an rough few months its great to say I'm back on track doing a Spyro 3 level design, can't wait to post updates soon with progress but as for now its paper designs! 🐉📰

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Today I have been messing about in water*

*Granted, the virtual kind.🙄

But...I added a river bed, sand banks and rocks.😄

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Hey, don't be slackin'! The brand-new playable demo for Brock Crocodile is now available! Grab from the link below 👇

https://t.co/IvUONGshgd

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Today I am adding a few booby traps to my Jungle maze!

Be careful not to get skewered, sliced, squished or speared! 😀

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This is my TNT Evilution replacement. For now, only 6 maps. Here are my favorite four screencaps I took.
(yes, I know it's Sunday. :P )

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level prototypes done with 2 years ago

these look so fun now I regret not finishing the game ;_;

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You thought the Murdersnow is cold? Wait until you discover the frosty wonderland of Tiamat, the "Atlas Mountains"!!

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More weekend work on my game, 'Island of the Lost'.
Adding flowers and plants to the 'Rocky River Rapids'.

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Freedom of creativity and imagination has always been the fuel of our game development. Join us in Ukraine or Malta – and realize your wildest design ideas🔥 🡆 https://t.co/lUISlr9kvY

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