画質 高画質

Tree variations for a new mobile game project. Grow a tree and protect it from harsh elements, environmentally-unfriendly beavers and lumberjacks with wicked throwing arms.

1 8

❤️ Workin on a Valentines themed furniture set ❤️

5 21

Man.. Unity's new Shadergraph tool is a lot of fun. Even though it's pretty broken in it's current state, I managed to make a new water shader that is much better looking than my old one. The best part is that I now actually understand what is going on :)

0 53

랜덤 맵 시스템이라 배경은 자동으로 생성하도록 구현했다.
배경 프리팹을 오브젝트 풀에서 랜덤하게 꺼내서 뎁스에 맞게 찍어준다.
4방향으로 통로가 생성되는데 해당 통로가 있다면 그 지점의 배경은 꺼 줌.

66 135

NPCs re positioned! Much more easy to spot them when you reach Hamlet of Fons :) ( Last devblog at: https://t.co/RzVBQA6ONH )

4 46

Working on Karrow two point ohhhhhh~
Trying different hair & scruff techniques but worried about high poly count 🤔
eventually for

3 11

Vegetation Studio, your complete vegetation solution to optimize placement of grass, trees, and billboarding. https://t.co/qmYNIkISqR

6 7

more Custom animations.
this one is titled "When you lost the argument"

23 102

using poly colliders to get some quick first-pass collision boundaries on the hub area in

3 17

3D environment Wasteland is now available at https://t.co/DJxWCxzseq Create a sci fi game now!

3 15