bOOM! Done, it's only small and was a way for me to practise adding in foliage, but I'm quiet happy with it

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Metal-bashing WIP du jour. Focus on tiny but important details today. Still a few days needed to finish this section, then moving on to the serious stuff...

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I tried to mash up the interface from WC2 and the computers from the science lab from WC1 to add a communication / shipviewer / lore computer to the barracks. Thanks to LOAF for the idea!

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Customized the Toon Shader to include Rim Lighting now! Put it on hair and fur and will add it when necessary to clothes! -

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You know what's cool after a big punch? A bigger PUNCH !
Rigged and animated for in

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Member Level: PLAYER - My Stylized Concepts 2021 by Sulvijan Sundaramoorthy from - Digital Arts and Entertainment - https://t.co/7rdXRK5pHw

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An alien sheep. 3D modeled, rigged, and animated myself.

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finally finished my homework
🥺🥺🥺 Ill post the rendered version after its done checking,
this is the 3d model
X-wing Starfighter

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I worked all weekend, so I only had a very "brief" amount of time for the TCS Orszaga's Briefing room! :P I took a few minutes to plan out the middle-shot of the landing sequence, as well. Throwing in a couple shots of the Orszaga herself.

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Final renders of the Robot Medic from Coffin Crushers I modelled and textured, based on the concept created by Robin Keijzer - definetly check out their work, it is awesome! https://t.co/tWNSsiUxf9 🤖🌟

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