INPRNT TRADITIONAL ART AWARD FINALIST: Christiane Vleugels - “Redemption”
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The 2020 Beautiful Bizarre Art Prize is proudly sponsored by , ZBrush, ⁣& Yasha Young Projects.
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See all 25 Traditional Art Award Finalists at https://t.co/qRUoRCuWeO

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MechaNick 3D character Model work has done by Artist: Luis Nieves
Project name: MechaNick
Software used: Maya, Xgen, Substance Painter, Zbrush, Marvelous Designer, Vray

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INPRNT TRADITIONAL ART AWARD FINALIST: Mathieu Nozieres Art - “Boy on Horse”
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The 2020 Beautiful Bizarre Art Prize is proudly sponsored by , ZBrush, ⁣& Yasha Young Projects.
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See all 25 Traditional Art Award Finalists at https://t.co/qRUoRCuWeO

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INPRNT TRADITIONAL ART AWARD FINALIST: - “Study of an Ocelot”
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The 2020 Beautiful Bizarre Art Prize is proudly sponsored by , ZBrush, ⁣& Yasha Young Projects.
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See all 25 Traditional Art Award Finalists at https://t.co/qRUoRCuWeO

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INPRNT TRADITIONAL ART AWARD FINALIST: Phillip A Singer - “Night Trip”
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The 2020 Beautiful Bizarre Art Prize is proudly sponsored by , ZBrush, ⁣& Yasha Young Projects.
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See all 25 Traditional Art Award Finalists at https://t.co/qRUoRCuWeO

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ZBRUSH DIGITAL ART AWARD FINALIST: Laura H. Rubin - “Apophis”
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The 2020 Beautiful Bizarre Art Prize is proudly sponsored by , ZBrush, ⁣& Yasha Young Projects.
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See all 25 Digital Art Award Finalists at https://t.co/qRUoRCuWeO

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did tweak and reorganise all the render set i created in zbrush ..
100 % zbrush, no external post process :-)

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Heya guys!

Just finished up this happy chap. Hope you guys like it! any comments and feedback are welcome :)
Made with Blender, Zbrush, substance Painter and Photoshop.
More renders are on my artstation:
https://t.co/zOj6FbLZ1p

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My new model. I am especially proud of this work, because I was able to bake a normal map from a highly detailed model from Zbrush, thanks to which the Genesis model is rendered much faster in Daz Studio on my budget laptop. Renderosity Store release ahead.

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Ryuk fanart by

Created using: zbrush, Maya, substance painter, blender and cycles

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Princess Mononoke 3D character Model work has done by Jade Dong
Software used Maya, 3dsmax,Substance Painter, ZBrush, Arnold, Marvelous Designer, Marmoset Toolbag

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Hoy terminé mi primer escultura hecha en la versión completa de ZBrush, es una genialidad ese programa

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currently trying to sculpt Johan Egerkrans Baldr in trying to recreate his style is fun but definitely a struggle :v

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Aquaman 3D Character Model work has done by zhao changyuan
Software used Maya, Substance Painter, ZBrush, Mari, Arnold, Photoshop.

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Gorgona portrait Created for Sparta Plarium, 2019

Concept art by Yevhenii Bychkov 3D Character Model Tamara Konstanchenko 3D Character Artist

Software Used: Maya, ZBrush, Xgen, Substance Painter, Photoshop, Arnold.


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Final clay render shots of my new stylized character.
Made in Zbrush, render in Keyshot and composition in Photoshop

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The Girl, 3D Character Model work has done by Chen Zhang. Software Used: Maya, Zbrush, Mari, Substance Painter, V-Ray, XGen

Concept By Woo Kim

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quick sculpt in zbrush, im supposed to be watching tutorials but theyre boring as hell

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Second go at zbrush, where i just sculpt my friends' dnd characters

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Franz Liszt (1858) 3D Character Model work has done by Hadi Karimi 3D Sculptor, CG Artist

Sculpted in ZBrush, the color texture was painted in Substance Painter, rendered in Maya with Arnold, used Xgen core for the hair.

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