I had to charadesign these two as Azadjez and Wanderen are my main protagonists. They are wearing their trademark outfits but I plan for them to have more. Thank you all on the support that the comic-making is!

0 2


このキャラクターを初めて見たときから、デザインが好きだったので、彫刻を作りました。https://t.co/vVrjvQfzTM

0 4

ED HARRIS 3D Character Model work has done by Şefki Ibrahim 3D Artist

The renders in this post were finalized in Maya and Arnold using the texture maps baked out from the SkinGen process.

4 5

Finished my Relm model, which is my first character model since college. Been working hard on it, learned a lot!

0 1

Marilyn Monroe 3D Character Model Work has done by Hadi Karimi 3D Sculptor,

Sculpted in ZBrush, the color texture was painted in Substance Painter, rendered in Maya with Arnold, used Xgen core for the hair.

vfxexpress

2 8

MechaNick 3D character Model work has done by Artist: Luis Nieves
Project name: MechaNick
Software used: Maya, Xgen, Substance Painter, Zbrush, Marvelous Designer, Vray

3 14

3D character Model work has done by Nina Haftka, Character Artist / Digital Sculptor
It was handsculpted and textured in ZBrush and rendered in Maya using Arnold and xgen.

1 2

1987年版の初代プレデターと、2018年版のフュージティブプレデターの、個人的に好きな要素を融合させて作りました。

↓他の画像はこちら
https://t.co/7aDobOLzYo


3 13

I forgot how far I got on this model. I didn't realize that I had even baked his sculpt to a low poly.

Todo: Give him wings, re-surface the swords, and clean up some stuff (like his feet) in the rig.

4 7