3dsMaxでの初めてのモデリング練習作品であるVOLT SMGの形が取り敢えず完成した
やはり3DCGの基礎練習は銃を作るに限る
後はこれをやり方を調べつつUV展開してSubstancePainterで簡単にテクスチャ描いて質感作って終わりかな?
SPの練習が主になりそう

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Done!, I've rushed this model in one day and I'm pretty happy with the result😊. I tried to use hair and fur 3ds max modifier but I didn't want to mess up the model 🤪. Three renders and the model's mesh:

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Último prácticamente terminado. Termino de revisarlo, ver si faltan detalles y a VER SI ME ANIMO A TEXTURIZARLO (que Rex sin sus marcas en la armadura no es el mismo :') )

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I should probably get on with finishing him and fixing the broken stuff, but I'm having too much fun trying out poses/lighting tests...

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Don't miss our Webinar taking place in 4 days! You'll get the chance to learn from Thomas Berg, VFX generalist and how to streamline your creative workflows with the latest modeling tools and USD updates. Sign up here: https://t.co/NaEW6knb9z

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bOOM! Done, it's only small and was a way for me to practise adding in foliage, but I'm quiet happy with it

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I tried to mash up the interface from WC2 and the computers from the science lab from WC1 to add a communication / shipviewer / lore computer to the barracks. Thanks to LOAF for the idea!

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Customized the Toon Shader to include Rim Lighting now! Put it on hair and fur and will add it when necessary to clothes! -

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You know what's cool after a big punch? A bigger PUNCH !
Rigged and animated for in

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Member Level: PLAYER - My Stylized Concepts 2021 by Sulvijan Sundaramoorthy from - Digital Arts and Entertainment - https://t.co/7rdXRK5pHw

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