This was the first piece I really felt take for in zbrush, though like the polypaint can't compare to my 3Dcoat abilities, it helped me really see form and make sure I was on the right track!

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Hello! I'm Lia, a 3D generalist who is specializes in prop/character modeling. I have a BFA in Animation and an currently looking for work. I work with Zbrush, Maya, and Substance Painter.
Email: lilichar33.com
https://t.co/RPpqgTcfDS

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Hi !!
I'm Markypin, but you can call me Marky.
I am a Bg artist and character designer and just started on Zbrush, Currently looking for freelance or studio work.
E-mail: markypin.com
Website: https://t.co/sCp9HOlRdy

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huh? I’ve never participated in this but: I’m TealGekk and I’m studying to be a Concept Artist for Video Games but I have experience in Maya, ZBrush, UE4, Unity, and Substance as well.

https://t.co/41bvC2HF5I

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I saw the incredible artwork from on instagram for the couldn't help but give it a try, I made it on Zbrush, rendered in Arnold Maya, with some postproduction in Photoshop and After effects.

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Took this old guy to try some new rendering techniques inside Zbrush, and I'm pretty glad on how it came out 😊😊#Zbrush

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Almost hair vs total mess xD
I am still unsure on how to procede o.o I wanted to do everything in ZBrush, but the hair looks so so weird when I try to render it >.>

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I am getting back to Zbrush, relearning it from the beginning with 3D character Worshop!
I love the course from now!

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My teacher told me he made 200 skulls, before finally being comfortable doing heads in ZBrush, so I better start now :'D

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Marilyn Monroe 3D Character Model Work has done by Hadi Karimi 3D Sculptor,

Sculpted in ZBrush, the color texture was painted in Substance Painter, rendered in Maya with Arnold, used Xgen core for the hair.

vfxexpress

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Continuing with Monty now, for . I'm still working on her head and ears at the moment, specifically her tunnels. It's been a long break from zbrush, so just trying to remember all the hotkeys!

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How about some renders of the wand too?
So cool to see it irl and being used on a YT show.
Mainly done in Zbrush, with the big bow started in Marvelous Designer. https://t.co/QNDXUdYwg0

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Hi i'm Jab. I make stuff in maya, zbrush, and csp.

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The raw Adobe Medium mesh imported in Zbrush, Substance Painter and Maverick renderer

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Member Level: ROOKIE - Concepts and Illustration collection by Jose Ochoa from Voxel School - https://t.co/4Lwp8fkRdn
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Here's an early birthday present for a friend, featuring a model I made of his character, Ruka! It was made using Zbrush, which I'm still learning. I hope you enjoy!
You can find the artist this is for as Khayos-Rave on Deviantart and Ravecchia on Furaffinity

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INPRNT TRADITIONAL ART AWARD FINALIST: Kai Carpenter - “The Selkie”
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The 2020 Beautiful Bizarre Art Prize is proudly sponsored by , ZBrush, ⁣& Yasha Young Projects.
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See all 25 Traditional Art Award Finalists at https://t.co/qRUoRCuWeO

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