画質 高画質

Some Toon shaded metal, learned how to do it though Tutorials,
I used an anisotropic Matcap texture
I wasn't going for it but I ended up with a 1980 type anime vibe
Let me know what you think!😄

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Special thanks to for letting me use this model. His cel shader is the best. Make sure to support him.

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Holi! ¿Os acordáis que os dije que iba a enseñaros algo que había hecho? He hecho un reshader de uno de los pj de mi TFC. No es un ultra cambio pero estoy bastante satisfecha porque he tenido algunos problemas personales y aún así conseguí mejorar ^^

Espero que os guste ♥️

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This 100% procedural shader is the perfect tool to make Animated Movies with a Comic style in black and white, in color or with your textures. It doesn't require any complex light composition, just add a sun lamp to your scene. https://t.co/3g3joJ1q0o

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カゲの位置とボケ具合とマットキャプをくっつけるやつのtoonshaderできた

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New Dev Log update! - Fun with comic dubs, background design, character design, 3D shader experiments and sundry:

https://t.co/gQBAwyCJCE

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[Inwardness]
Melting gradients and metallic material shaders. Iridescent variations.

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Fade is a nature asset pack crafted for scenes that use Toon / NPR shading. Apply to any mesh with 1 click and obtain smooth results regardless of the shape or size. Completely dynamic and 100% shader based, no mesh modifiers needed. https://t.co/7IUy070EHT

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タグ使ってみます。
趣味で絵描き、仕事でUI。お勉強でvfx&shader
よろしく

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my first KodeLife shader sketch! Took me way too long to control this simple noise shape.

Shader produces unique gradients per "layer" like in risograph printing.

Original inspiration on the right from Stefan Hürlemann https://t.co/B7d2iA35d6

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part of the process I used to make toonier versions of my OCs in and ...it was interesting changing the face texture to something I drew and using toon shaders instead of the default textures for clothes

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Com esse shader também fica facinho reproduzir as paletas de cores lindas que tem na história do Metade do brilhantismo dessa desgraça tá na uso das cores, uma aula cada página!

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Refinei mais o rig, fiz uns shaders usando tutoriais do , e outras poses de teste. um jogo de escolha de diálogos e "decida sua história" nos moldes telltale, só que focado em relacionamento, seria, tão, tão, TÃO LEGAL! 🥲

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first artwork done using my new tablet.
I'm still adjusting my brushes to the pen pressure response and some tweaks with the tilt but I think, for the brushes I used in this, they are getting even better than before. Especially the shader one.

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Some cell shading style tests in using BPR filters and the SK_animeshaders matcap by . It's available on his Gumroad! 😊

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I'm finally completing the rite of passage for any shader programmer.

That's right nerds I'm making a water shader.

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Selamat Hari Raya Aidilfitri to all my muslim friends <3

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New tutorial, guys! Gorgeous Blender galaxy shader all inside a cube.
https://t.co/4gG3w0TA0u

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realtime anime/toon shader that supports 3 colored light sources, and realtime outlines!!!???! 😲
with some extra time put into a cleaner model and some painted outlines this is gonna look so goddamn good

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Now this reminds me of the OSSC with both horizontal and vertical scanlines enabled :D

(also means I need to rewrite a bunch of graphics handling stuff, so that more than just Game Boy and more than just this shader look good <.<)

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