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@sbar713 That's what this sucker is for:
https://t.co/7DBQqzNuyO
(She still needs her clothes, that's in progress)
Mood/concept pieces for it are these. (All my work, illustration, modelling, texturing, rigging and animation too) :
Props in progress ⛱️looking forward to texturing! :)) #gamedev #indiedev #wip #screenshotsaturday #lowpoly #cartoon #3d #brainbox3d
Streaming painting Phranken skin for Sunspider 3pm pdt 23Jan https://t.co/mmg7pB8ybP @NoGutsNoGalaxy glad you all like the skins for the Piranha! <3 Here's a sketch. #mwo #devstream #3Dtexturing
I did this kukri knife tutorial by Tim Bergholz @ChamferZone to improve my 3D modeling and texturing skills in #3dsMax and Substance Painter @allegorithmic.
#screenshotsaturday #gamedev #gameart #3DModeling
Tutorial: https://t.co/vpJnhopNSA
And @alessio_delu models, brought to life with @Axel_Clavatius texturing and materials, are getting ready for the province management. #indiedev #gamedev #b3d #screenshotsaturday #IndieGameDev
Vespa Model Sheet!
Available for work. 🤗
Website: https://t.co/QXwVl7777B
julie.shah.5@gmail.com
#3dmodeling #gameart #DigitalArt #polycount #3dart #entertainment #artistsontwitter #cgi #hardsurface #pbr #Substancepainter #texturing #3DSMax #3dmodeler #cgart #gamereel
Xentrix Studios Now Looking For Following Positions
Rigging Artist
Character TD's
FX Artists
Texturing Artists
Modeling Artists
Animators
Senior Full Stack Developer
Storyboard artists
Send Your resume to rahul.banerjee@xentrixstudios.com
Job Location : Bangalore
🍂 Texturing en cours 🌿[WIP] #gamedev #IndieGameDev #indiedev #texture #nature #womensart
LowPoly and base bakes done (AO & Curvature) Onto to texturing next!
https://t.co/pTe0KAEpn3
#riot #polycount #gameart
Mad Villainy mask all done in @Illustrator 🙌
What do you guys think? Tried some different texturing 🤔
@HeatPhoenix Practice 3d modeling whenever I have the free time and have been slowly getting better with each new project. Your models have been a good source of inspiration/motivation. Only problem I find is questioning whether or not I'm putting detail in the right places when texturing.
having a really hard time texturing this guy u.u Would love to hear feedback if anyones got some!
WIP of a game character for an italian indie team (concept by Pasquale Mangano).
Texturing in @Allegorithmic #substancepainter is always fun and simple.
Other software used: #Blender3d #b3d #blender #MarvelousDesigner #zbrush xNormal
Progress update on the Neo Geo girl! I still have to finish texturing and finish the environment props but its coming along 💜✨