Travel to the isolated coils of smoldering dust trapped in our dusky sky and explore the unseen timeless vibration of dancing particles. 🐙

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it's a custom particle system I've coded with Unity3D, that I use to display point cloud from photoscan

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Perplexing Explained by Geometric Particle Trails https://t.co/vOT05345WU

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I did the thing !! pretty art drawn by @/Meelaffs//
I hate particles and have really basic favorite effects/plugins

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内林武史さんの新作オブジェ展
“Particles of the galaxy”にもお邪魔しました。
新宿タカシマヤ10階・美術画廊にて今月29日まで。
タイミングが良くて、ゆったり贅沢に拝見できました。ぜひ実物を見て、光や陰、月や鉱石にワクワクしてほしいです!

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Particle Preview - Elementalist Lux (R) - Final Spark

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Working on animated emloyees and particle clouds that change whith the weather / time of day!!!

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WIP idea for a smoke particle system for 2D games using nested orbits to create swirls and smoke rolling under itself. No rolling yet.

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Peludes (where you go I go) exhibition begins 24th 'And all the particles descending'

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Wip of the new enemy, gonna try to add a bunch of particles fx and maybe new mechanics.

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Always fun to do on particle advection, stacking :D

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still so much work to do on this! WIP Project Diana. Gonna do a complete set of particle mockups.

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Particles travelling over noisy terrain, rolling downhill and forming streams and rivers in P5js.

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