Me: "Let’s make a volumetric scene with this guy"
GPU: "👁👄👁"

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Reyna from Fanart!

"They're nothing to me!"
Trying new forms, practicing volumetry, soon more Valorant fanarts.

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En parlant de choses non conservées, l'équipe artistique de FFXIII avait imaginé un tout autre domaine de Gran Pulse. Celui-ci aurait été dominé par le fal'Cie Ramuh, qui aurait créé des nuages d'orage en fumant un calumet. Le voici dessiné par Chikako Nakano !

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Introducing Antonie! He is royalty from Plumeto and nicknamed Anton.

Amorette made a wish to know about the past she can’t recall with her amnesia. Her wish brought her Antonie.. a face she has never seen before.

Or perhaps she has..

(1/9, art by @.lumiciastqr.)

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new PFP of an OC,
this was my first attempt at using ambient occlusion as opposed to volumetric shading. there are some parts of this I like, some I don't so 🤷

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So this is my first try at a more volumetric thing, so to say ^^

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Have been playing around a little with Stained Glass shaders, and some volumetric ray-marched light... rays, I guess. ☀️🪟
Made as part of '

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🎶🎶🎶 Havin' one of those nights where im havin fun drawin big volumetric hair in the wind~

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Un director que haya comenzado su filmografìa con una obra maestra y que la haya terminado con otra obra maestra: Directed by Sidney Lumet

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I'm happy to share my gas cloud work for Starcitizen Alpha 3.12, I was responsible for the lighting effect for the volumetric clouds spread around Stanton system, hope you like them

https://t.co/zlOIBCc8tR

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Experimented today with volumetric cloud parameters in Wicked Engine

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Thought I would do a couple of close ups.
I created everything in for cloth sim. Volumetric lighting and rendering with 'Lots' of compositing and grade work. Absolutely loved making it.
https://t.co/o0DeyMIebF

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Dude, dude, dude, dude. Hair in general you kick major ass at doing. Especially as of late with Lexi and Zac's hair like my god you gave'em both very volumetric/fluffy hair and i still squeal over the detail you put into it!!!

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Well i like how looser and more colorful my work has got, but it could be more volumetric

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Procedural Volumetric Nebula experiment

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And some old arts with Potato and Lumetri

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What a nice stream c: Was fun talkin' about how I used ID Passes for my GGAnims for colour correction/Stylised composited lighting, as well as volumetric light to add depth to shots :)

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