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#WIP Retopology is so satisfying, ngl is kinda of a boring process but the results make it worth.
#b3d #3dartist #blender #3dmodelling
Still on that retopology grind 😩
A little bit of polish and we can start havin fun again
I tyrt bows
almost done with retopology, overall the retopo'd parts are just under 20k tris!!! fun stuff https://t.co/CkZwQsix79
About halfway through my cumulative assignment for modelling. I'm sculpting this doggo made by Hutu Studios. It's going into Maya next for retopo and lighting~
#zbrush #characterart #charactersculpt #dog #stylisedart #3dart #3d #3dmodel #scumpt #sculpting #conceptart
overhaul model wip
Sculpt is finished as of rn
Im mainly gonna be working on this for the next few days since i gotta retopologise, texture it and stuff like that
#RobloxDev #RobloxDevs #roblox #RBXDev #b3d #MHA
Retopo Tips:
You don't need to keep subdividing your entire lowpoly to make something appear smooth. You just need to add more loops and vertices to silhouette areas.
Explanation on the comments
I felt kinda proud of this rough sculpt I made so I'm gonna share it with everyone here. I know it's a bit rough here and there, but I don't care because I'm gonna retopologize it later anyway
Uzui blades from Demon Slayer
I really likes how they came out
2 k tris
Sculpted retopoed baked textured
#SubstancePainter #RobloxDev #Roblox #DemonSlayerSeason2 #kimetsunoyaibaseason2 #Blender3d #zbrush
First time sculpting clothing, specifically leather. Not a huge fan with how this turned out, but this was my first time using more of #Zbrush's features. I need to work on sculpting folds for different material thickness. Going to retopo in Maya and make an in-game mesh.
Collab with @oreI_orL - he did the modeling and sculpting
I retopo his models and textured them
Cool 4 arm oni =w=
#Blender #Roblox #RobloxDev #dev #3dmodeling
another colab with
@KutoyaModel
oni boss for crusaders heaven
sculpted and modeled by me textured and retopoed by kutoya
https://t.co/p4uJm0uZn1
#RBXDev #RobloxDev #RobloxDevs #Roblox
My gold embroidery redesign added. Shirt/Pants/Boots sculpts have been retopologized with additional seams/sharpened details in prep for sculpting folds and further work. Hands/face still need to be retopped. Sleeve tassels very basic. Shoes redone to be closer to illustrations.
a mão tá horrivel mas eu to orgulhosa porque fiz a retopologia todinha