Quick of this in
My workflow consists on three key points:
- keep it low poly as much as you can
- insist on getting the proportions right
- don't despair even if you have no idea what you're doing

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I'd never heard of a before. This is a bull with a unicorn horn and I had a great time sketching him in

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again! I’m Max, an illustrator and media designer working in textbook publishing. Looking for new opportunities, full time and freelance!
Background in book illustration, medical and scientific illustration, fantasy art and new to zbrush.
https://t.co/b8dh8ilmOv

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This is Leopoldo. WIP
Leopoldo was a standard basemesh I did in Zbrush.
Leopoldo got fucking tired of being standard.

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Commission for and his character Lycra! I had a blast working on this one, learned a bunch of new things in Zbrush. Go check out his art too, he does a lot of fantastic work!

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Started to take a course and this is my first attempt of a realistic human skull, got a lot of improvement to do🙈
Also so far from what I saw - between Zbrush and Blender...
Blander can sculpts as good Zbrush.

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Done with the base clothing simulations on Gonna start sculpting boots on

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This was my first time making hard surface armor in Zbrush. It's a scrapped design for a 3D printed custom batman suit I'm working on with a friend.

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Working on a lil something. Had an idea for a cartoonish looking boxer. So decided to give it a whirl in 3D. Tried out a new method of sculpting using blender for the base mesh and then actually sculpting in zbrush. Still a WIP but hopefully I finish this one. Before and after.

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Day 24: Today was a busy day! Managed to knock out low poly models for two axes and a sword and get them imported into ZBrush. Still need to make a few more and then lots of tweaks before they're ready to sculpt. (Concepts by Bill Cooper https://t.co/t9CORqi0zb)

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Probando el curso de Odin3D de Este es mi versión del Bomb de como si fuera un león Shishi.

Bomb: https://t.co/jUplfpC4j3

El perfil de Odin3D: https://t.co/guaeWKAvFP

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This has been a great year of art for me! I definitely feel like I've improved a bunch since the beginning of the year, especially when it comes to using Zbrush. It was great to actually start using twitter and see all the awesome art that everyone else made!

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Thank to marrige and my amazing wife i have now so much time for sculpting and doing what i love. I am iproved my art so much thanks to her. She is my love and best critique. Sharing with you my latest sculpt in I am already on texturing stage

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old WIP test renderings (2013). my second ZBrush bust ever, sculpted from a sphere, polypainted textures, hand-drawn wrinkles & dermal-details inside ZBrush. hair, eyelashes, beard & eyebrows fibermeshes (first time).

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I made a 3d model of 's Hennya while i was learning Zbrush. (Hire me DE?)

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2B. Adding Process GIF. https://t.co/YtIy4GHscP

Roughly 8 hours over the weekend to do the actual sculpt in Zbrush.
Another 8 just messing with rendering and comp. Presentation matters!

At least 4 hours of second-guessing and planning O_O

By no means a 'speed' sculpt!

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