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I'm shook by how well a quick watercolor doodle of a stony floor referencing Ultima Underworld translated into a pbr texture using Materialize. #watercolor #gameart #texturing
Hi! I would like to demonstrate the material I created with diamonds coated. This is only attainable by @poiyomi 's toon shader which goes beyond toon now lol. My use of PBR makes "flat" objects turn iced out by flashy diamonds:
(https://t.co/nuQTmU36s0)
Min Min returns to smash ultimate, this time using her PBR setup from Arms!!! Also did a lot of UV remapping this time around to work with the AO map, and that took quite a bit of time to do ._.
welp... was hoping this model was good enough to be compressed for ultimate, but sadly, IT'S NOT! Fails to fucking compress, and my optimization skills is just shitty >_>
Don't want to use the Accel World vs SAO model, it lack the proper PBR maps compared to SAO Fatal Bullet.
James The Red Engine And Edward The Blue Engine PBR will be coming to these bois also they have been edited for the tvs era. Thx to jamesbond for letting me make a new face depology and using his as a digram
Here's a great HQ Sub-D model with up to 8K PBR Textures. It's also game ready, rigged and animated. This is a great model for medical representation. https://t.co/dmqoapxMtq
Este sábado 30 de noviembre impartiré un Workshop sobre texturizado mediante Substance Painter, veremos procesos capa a capa para 2 texturas PBR, os llevaréis todos los archivos de estos modelos y veremos el trabajo de una textura stylized.
https://t.co/uRsvrwsHXu
This is not a drill. 🔨
https://t.co/gYpUxjhNtD
More inbound, with many others being added every single day.
#quixel #megascans #hammer #mallet #wooden #tools #realworld #scandata #photogrammetry #pbr #material #gamedev #cg #vfx #art
Blender 2.8 Texture Painting PBR Tutorial : Ice https://t.co/mHw4sIh80a
Archdec is an addon with 70 furniture and interior models, this is a pack of 70 architecture interior and furniture models scaled using real world values and using PBR materials and textures. https://t.co/rbujTYlLh1
@JamesMBraley Congrats on the milestone!
I'm a 3D artist doing stylized stuff (both PBR and hand-painted) open for opportunities who is currently in love with Disco Elysium. You can see my portfolio here https://t.co/usU8LdujbK
WOW! New tutorial released!!
How to create a real-time PBR character from scratch?
Modeling, retopology, unwrapping,
Baking, texturing and rendering all covered.
Perfect choice for beginner! https://t.co/7xEDBa769g
#Zbrush #MarvelousDesigner #SubstancePainter #3Dcoat #Sketchfab
So, still chipping away at Orimo's knight!! Been a heady amount of learnin' recently.
- Finalised the sculpt.
- Explored new alternatives for Retopo process, found love in Blender.
- Baked out maps.
- Began learning Substance painter
- Now texturing a first time PBR character.
Hold on to that seedling! 🎶
https://t.co/vcM3yKyx9b
More inbound, with many others being added every single day.
#quixel #megascans #3dplant #plant #seed #leaf #forest #realworld #scandata #photogrammetry #pbr #material #gamedev #cg #vfx #art
Are you frustrated with complicated tools? Extreme PBR was created to manage more than 1000+ pbr materials ready to use, it's a good starting point to save a lot of time. https://t.co/m60Emf7qDn
Got what it stakes? 🧛♂️
https://t.co/vk0kmz5oig
More inbound, with many others being added every single day.
#quixel #megascans #stake #rusty #vampire #tools #realworld #scandata #photogrammetry #pbr #material #gamedev #cg #vfx #art
Posting a bit less right now because I'm in the last stretch of my first assignments for this semester. A blockout wip for a level in Unreal, Sci-Fi hatch with PBR workflow, a shaman character for character design and a design for a shield to be sculpted.
Here's a great HQ Sub-D model with up to 8K PBR Textures. It's also game ready, rigged and animated. This is a great model for medical representation. https://t.co/LeuBGujpZ7
@SeoxysArt I don’t know why this gif exists but it does and its the most relevant one I could find so therefore you are a PBR, Seo