I can only upload 4 images at a time; but I got the retopology, Hair, Mouth, Nails, and almost all of the texture work done today! All that's left are the cute haircards and he's done! :D

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Working on a new base model for a sculture.
Have to learn a lot more about retopology, multiresolution and sculpting with It makes so much fun.

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Damn I kinda love doing retopology

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1 evening of learning retopology down, most of the shiba finished

my hand hurts help

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Small update on my character inspired by th game . Doing the retopology now and can't wait to start the texturing. Feedback is welcome !

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OK just to prove I'm not dead, here's some stuff I've been working on. That I can show at least. I have some character sculpts and models in the works, The Sam and Carrie models are basically finished I just need to do retopology. I've been busy playing games, admittedly. 😬💦

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Some more functionalities being implemented.

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Etude 3D des muscles de la cuisse et du bassin.
A votre disposition pour des projets de modélisation, retopologie, texturing et animation à partir de données IRM et vtk.

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"Bones Girl" --
This is my first time doing painting on a model, what i've used is vertex paint since I'm still not good at retopology, also this is my first time making hair 😅

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my first attempt at sculpting, retopology, and curve hair ! what a mess of a process this one was

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Sure her ya go! I actually sculpt it and then use an addon called Quad Remesher, I’m terrible at retopology and this works enough for vrchat!

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I changed some details on the shield that I wasn't satisfied with. I basically changed the detail on the bottom, and enlarged the ones on the top. The curved shape of the shield will come later. Now, retopology!


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The banner was a Vtuber looking character concept that barely got past the point of retopology in 3D, thought it was cute so i kept it around.

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Not much to show today, but was playing around with the idea of using fur simulation on the new Carrie model. I probably won't keep it in favor of just simply texture painting, but it still looks nice!~
And still need to do retopology actually 🥴

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🆕 QuadWrap add-on is now up on Blender Market! 10% of each sale will go to Blender's Dev Fund.

Try it out today:

https://t.co/G31QLXZP64

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I've been going way too much to the beach. But! Finally, I've made retopology! The weapons need some more fixes, but the body should be OK. :) The model has 24k triangles, which is a decent count.

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