画質 高画質

I found a method to make some decent looking fur for my new outfit. I took a cone and reshaped it, used an array modifier and ran it along a path and distorted some of the cards here and there. I then painted the alpha channeled textured in photoshop.

1 5

風来のシレンネタでモフモフできるマムルを作りました。

5 23

My take on Mystery Flesh Pit National Park's "Anatomical Environment Multitool" for a fan game I'm planning

2 10

Elijah Nash, Flinders University/CDW Studios second year student, made these awesome inspired by the mushroom garden in Hannibal! This was completed with the use of

3 4

My latest 3D WIP

This is inspired be a Skillshare class taught by Daniel Kim. The project was to make a more generic retro-style robot, but I just decided to make Bender.

3 4

Motorcycle Modelling and Texturing [COURSE]
Check Now 👉👉https://t.co/dqx5KLYDgb

Learn the Complete 👇
- Modelling and Detailing
- UV unwrapping and Baking
- Texturing with PBR workflow
- Rendering

5 7

And last but not least, here are some renders of Pool Party Omen!

13 46

Streaming now: https://t.co/TDAuWMe2al

This isn’t going to be a three-stream project, huh? Hope this stream won’t make me lose steam (b’u’)b

3 7

🦖UGC concept🦖

sugar angel torso bow 💙
messy devil torso bow 🖤

time taken: 2 hours

made in yesterdays stream


8 13

Making yet another Render 👀 This one’s gonna be big!

14 52

since I havent posted much so yeah here's something still burned out but just trying to wrap this thing to be done

17 26