画質 高画質

This swordsman's blade is coated with a flammable substance that allows him to light its tip by dragging it across the ground, spreading fire across the battlefield.

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本来なら、在学中の一月くらいに完成させるつもりだったけど、様々な事情でこの前完成したモデル。

リグそのうち組もうと思う。

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Here's my contribution which ended up being a speed project (made it in 2 days!) =D

Made with and

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Amazing work "Leviathan Rover" from the Space Rover 3D Competition.

Made by Malchus Akash with using and

Check out WIP https://t.co/eMkk9fpMD0

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10. vilain OC?
I don't have any vilain, "vilains" in my universe have no physical shape or real substance.
I'm just gonna put Esprit and Aloka here because while they work together in the first story they absolutly hate each other and keep fighting. Drawing from 2012.

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good mornin IG, here with h2a marines I textured myself using substance painter, hope y'all like

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We are slowly getting there...
I forgot to put his eyeballs on... oopsy, he'll have a hard time hunting for some meat without them!

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リクエストされて作った
 今はなくなりつつある  をモデリングしてます!
一旦昼飯食べたあと UV展開して テクスチャーをSubstancePainterで書いていくよ!

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Might as well start off here by posting some of my recent stuff. Havent made anything of substance in a while so most of this is old news to the people that follow me elsewhere LOL
All characters here belong to me, except Gavner (3), who belongs to

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Featuring the big boy, Those scales look like they were a lot of work modeling?... More like to paint them =P
And yet they look as if they bulge out of the body.
That's the power of magic with textures, folks.

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はじめての !!  右も左も 上と下も善と悪もわからん状態でSubstancePainterとりあえず無料トライアル版で使い始めた
初心者です.... アドバイスくださいm( _ _ )m

触ってみた感想は面白いですね! リアルに特化してると言うか.... 簡単にリアルにかける印象。

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Alper Yenice talked about his Hive Wizard character and discussed his rendering approach using V-Ray in detail:

https://t.co/8c42yx2Dw7

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Fighting/Poison. With the aid of unquestionably toxic substances, this wizard has crafted a concoction capable of turning them into a highly dangerous, nigh unstoppable juggernaut, with an extremely high tolerance for pain, and an extremely low tolerance for most everything else.

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I've seen a few people redoing their old art lately, so I searched for my oldest 3D work I could find to do the same.

Old version is from May 2017, sculpt made with Sculptris, textures with Substance Painter and hair drawn with photoshop.
Today's version is 100% Zbrush.

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log: confirmed unknown substance induces spontaneous growth upon contact as initially reported. collecting sample to return to station for further research

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