Most devs: "Hey guys, I added the shader!"
Me: "Hey guys, I removed the shader!"

The way those NPCs turned out made me rethink a few things. Yep.

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daily update: 26

Started to program more when I realized that I need HURT sprites for all the characters.

These will display when a character is KO'd and you still have party members remaining.

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Modeled and rendered with Blender, modified with Krita for a game made with Godot. Open source rocks.

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daily update: 25

100% Doggo with floppa ears

Been making a ton of sprites for him, I still need to finish spriting the Run, Jump, and Death animations.

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🐝Meeting the Royal for


character design took me ages!

Event buses will be my next target!
15 min a day Godot Secrets + tweet.

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I've been working on a muzzle flash in include in GDQuest's VFX secrets. I'm still not completely happy with it, but it's getting there.

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First of the year :D Still exploring Mode the movement more smooth in this test bike project :)

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Last update for A4.1!
IT'S OUT NOW!

It still needs to be worked on with more content, features; and bug fixes. BUT! It is playable with a TON of new content! Features! Fixes! And general polish!
https://t.co/7pM27zSr1C

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Another question: should I redesign Ami Rendoteni's outfit or is it good as is?
(Old art btw)

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"He's right behind me, isn't he?"
"Yep. And he heard what you said about the size of his spear."

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I checked out and played a bit today with Pretty fun thing. Not so overwhelming as for an artist.

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I think this is my first
Something about kids and carboard costumes... idk.
It's a also,

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Introducing: Ash! This adventurous cat would love nothing more than to explore the great outdoors.

Two characters down, one more to go! Who will it be?



Picture made by Avui for Two Flying Cats

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