画質 高画質

Dear gawd, why does nobody stop me? Now I’m way too deep into the fancying-up-the-teleport-controls-rabbithole again. Hleeep!

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⭐️WIP! Working on a presentation template to introduce new monsters I'm working on with a little bit of concept art! (will show more clips with main abillities when the monster is finished!)


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There is hope yet! Still a long ways to go but at least they're looking like https://t.co/HOu4C2LGht ☁️

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FINALLY! After a long period out of the eShop, is at last, returning to the Nintendo eShop Store! JANUARY 11th!!! SAVE THE DATE! As an apology for all that happened, the game will feature a MAJOR DISCOUNT!

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🌊A triplanar caustics projector. Drop it in the middle of the cave & oggle the shimmers. 🍄

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Happy Holidays! I am giving away 9 free vouchers for my unity asset set! If you are interested please take only one key and not multiple, because I can only give away 9! https://t.co/CuakRiQAUP Lots of love 🎉😊

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🍪🍪🍪 Gingerbread guys

day 98 of the 100 characters challenge
just 2 left! :D

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What is she waiting for?
~
Having fun making a loading screen style animation with !
Illustration by Fred Bernardo and :)

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It is inevitable, we will always coexist with the temptation to transform any tree into a Japanese Sakura. 😹😹😹

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WIP underwater visuals and also polishing some Shark Mask challenges!

Kaze and the Wild Masks is available to wishlist on Steam: https://t.co/azQEZITiLC

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Wow We just hit 200 followers! It might not sound like much but it means the wolrd to us! So here's some from our game's early concept days when we thought we were going to lose our artist.

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There is a joke that hammer will always find nails to hit. I find that perfectly acceptable in my game.

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Do you think that a Deathwalker is not very harmful? Well you'd be gravely mistaken. With one, powerful stomp, it can knock down your entire team of Hunters

Vote for on IndieDB: https://t.co/FxiJVDg4aC

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