Blissful Caustic Portals to Luxurious Self-Annihilation 11

Edition of 5
Keeping it real at Ξ 0.20

Only at

https://t.co/1pHiaXazJp

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Nersik Hajatyan uses the processing power of Intel chips to create some awesome fluid explorations using and

➡️ https://t.co/ubbD1QBviu

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I LOVE looking back at my work to see the progress! Makes me feel I'm on the right track!💜

Here is a piece from around 4 YEARS back VS one of the more recent ones! ✨

Would love to check out u guys progression as well! Drop it below!🔥

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Woke up feeling pretty inspired, I'm thinking to start a new portrait 🎨, here's some of my previous favourites, 'Apoeht' and 'Iyelith' currently owned by and respectively:

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編集画面、標準レンダーおよびRedshiftで色が違い過ぎる件

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This impressive and intricate animation is part of Marius Eder's latest series titled "Splines."

➡️ https://t.co/Wx9JyzQqeG

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Found some old stills from last year lurking on my phone!

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ello twtr, ive been working on this piece for the last few days. anyway feels good to back making custom types. thank u 🥺 // c4d redshift photoshop

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🏝 Galápagos Islands Concept - Been binging on the new SRTM15+ Global Bathy/Topo Datasets. Game changer.
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https://t.co/h0cg1rMU2f
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We cover in depth all the iterations, sketches, hi-def renders in Redshift and realtime prototypes in WebGL. Can you guess which one is which ?

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REDSHIFT never disappoints

Super blessed hahaha

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