画質 高画質

I started modelling an old concept I did of an war axe last night 😁🪓

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hello there and all the fellow
im a female, 3d artist, character designer, game dev, modeller and animator.
here are some of my works
it doesn't matter what gender you are everyone can make wonderful art if they decide to dedicate themselves

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Decided to finish this little project to distract myself. Modelled everything from scratch. It needs more plants but I think I’ll do that another time.

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I'm 3D modelling Lake Wood Plaza Turbo from OK KO, because gee wiz was that show cancelled to soon.

But also fuck me there is no consistent layout for this strip mall they play it pretty fast and loose.

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Hi, I’m Aviva ✨
I’m an illustrator, model, photographer and I have a photography & art anthology book coming out later this year!
I also love hand lettering 💕
Email: aviva.artzy.com
Modelling: https://t.co/DlLiwRb2w8

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This is crazy. I drew this frenchie a few weeks ago in a lunch break and started modelling him too as I really wanted to see him in 3D
It seems like I don't have to finish it...

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Military Radio 3D Model created with the guidance of Simon Fuch's Tutorial! Check it out!


ht...

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"Grunt got pushed into modelling and I can bet you he's gonna make Hugo pay for it."

This is what happens when I get to a certain level of "hot and bothered".

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Hi! I'm Tex and I don't really have a defined art style yet, so you can find different things in my page. I draw and I also do some 3D modelling and animation which I may start to upload soon. If you like what I do a follow is so appreciated <3.
Insta: https://t.co/Wfn8fLSPCz

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Frugo gli angoli della notte -
il tuo gomito, il tuo ginocchio,
il tuo mento.
Rotolano pietre.
Senz'alcun rumore.
Dove sei ?
🖊️G.Ritsos

Grazie Simona 😊 ! Buona serata !

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Second try modelling: Adaroch bust! <3

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High-res sculpt of the Fighter from Blade 2 by Isaac Chan Jian Xin, 3D Animation & Visual Effects Diploma - Modelling Specialization.

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Working on a new character. Concept art by .
I loved the concept of the character and wanted to make a 3D version of it. Today I finished modelling and tomorrow I'll paint it!

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Today was cleanup grind day. 308 bones, 34,391 Faces!

Fully modelled clothes, body, etc, no body culling and got that low poly count! Hell yeah for 100% scratch, way more optimized than any kitbash.

Modelling and skeleton phase complete. Next is Rigging.

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And for anyone who may or may not be interested, here's the blockout 3D ship I modelled to help me draw her because god fucking damn boats are hard to draw in perspective.

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almost ALMOST finished modelling. I'd be finished ages ago if I hadn't decided to model the entire inner frame... in detail... and lots of detailing missing still

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Hes be happier if he modelled tech wear or somethin’

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Designing demons is sooo much fun!!
Another inspired design: this time a lil' more humanoid.
I plan on modelling her in the game's style after I wrap up some other side projects >:)
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