画質 高画質

The last post didn't have the walk animation set. Current Ribbon sprites for my beat em up game

2 4

Devlog
Using Dragon Bones to animate a character , today I learnt to use bind bones to control the mesh of the sprite. The program is DragonBonesPro.
.

2 9

Fun Fact: Mr. Kagaku's sprite was the oldest in the game (~2014). So I updated it because he looked so plain next to everyone else. But he's supposed to be the best looking... :'D

5 4

CONCEPT ART | ELDRITCH CENTURY

🇺🇸 Narrative scene for Eldritch Century featuring the Atlantean Alliance.

🇪🇸 Escena narrativa para Eldritch Century mostrando a la Alianza Atlántea.

📬https://t.co/2Hh7kcvn8g

0 0

Everyone else: Let's storm Area 51!!
Us:

2 3

Some more for my game~. Plus one of the quick concepts I did

1 2

🔥 Multiple 1K Textures, Real-time in MANU. What do you think, friends?

7 31

I've been working so much on finishing lately... sleep is for the weak! Kidding aside, I've incorporated hero battle poses in combats! Thanks to for the creating those images!

4 8

is our first and today, we're showing him to you in a grumpy version alongside with his Maybe he's missing
made by

4 4

Be careful and watch out for the braziers like this one – they allow enemy archers to use fire arrows instead of regular ones when they stand nearby.

39 224

This is our second to last artistoftheweek recap and of course it's the same great quality as the rest. Hamish Fraser is a fantastic concept artist, check out his work!

https://t.co/vR3orIQ4NJ

10 38

hi )
Im a 2D artist working in gamedevelopment, pleased to meet you
https://t.co/Qh5rleNss0

62 374