画質 高画質

And here's the environment, rigged models (two of the models were modeled by my teammate) and concepts that I also did for the game

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The Alien Monk is a completely rigged biped character with IK/FK & IK stretch switches as well as a custom spine. The face is a special facial rig with muscle bones that allows for nearly all the facial expressions possible and even exaggerated ones. https://t.co/6lwYlCmcdB

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Rigged my two monster girlfriends up in order to do some practice animation with! Excited to show them off soon <3

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Yeah I rigged it for this and this alone.... Texturing soon, really want this for future stuff... No tail cause..I forgot

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AND... SHES RIGGED

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I still haven't reached 200 this is rigged

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life has been kinda busy for the last month with family stuff(my niece had my office/room for the last week and 1/2), but i'm getting back into the swing of experimenting with things!

face isn't actually rigged, i'm a sham. if anyone's got a tutorial, holler!

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Got Maulie's 3/4 pose all rigged!

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Finished this new character for my animation short. Queen of Crows! She is rigged and animated, ready for production.
https://t.co/LcWjCjaJNV

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Okay real quick and dirty animation test since i've now got the eyeballs and lids rigged.

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I turned the team critical boys into 3D rigged models (original version from ) Took me half a day to make but still I had fun lol

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commission work for , a low poly rigged model of the character based on the drawing (drawing by )

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game was rigged, here's some art

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From where you're kneeling it must seem like an 18-carat run of bad luck.

Truth is... the game was rigged from the start.

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Includes 22 the most basic character meshes set and rigged for Blender to help increase your productivity! A good base mesh allows you to save time with good proportions, clean topology and clean paint weight. https://t.co/jseWjjM0V7

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From where your kneeling it must seem like 18-carat run of bad luck. Truth is...the game was rigged from the start.

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Day 1: Body rigged! It's not perfect but he can move now.
Motion: Satisfaction (社会の窓P)

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Here's a breakdown of how I rigged the body of this character in After Effects. This is part of a session I'll be delivering this Saturday

More info on my blog: https://t.co/ALYw3Pg7rs

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