Day 27. Hard surface sculpting (30 mins)
I spent most of the challenge outside of the 30mins learning how to do hard surface sculpting. Here are some things I did as practice.

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Todays progress from a weird cartoony looking skull/belt buckle to a more refined one. Still miles to go until it is finished :B

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Metallic Skull
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Modeled in Maya
Sculpted in Zbrush
Textured in Substance Painter
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here's my fun take on one of fengyi-gong's cool animal characters! flyin' bladey bad wolf!

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