画質 高画質

I've been playing around with lately, trying to get the hang of Fun stuff all around, but if someone could tell me how to render hair without frying my computer, that would be great!

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Clothing process begins,

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First bit of personal work for 2021✨Playing around with poses and renders of these Sphynx kitties in Zbrush

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Think that's enough progress on Truffy for one day. Getting into the small parts and details this week and maybe prepping for retopology.

https://t.co/RewFf4ifqQ

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Made her mushroom cutie loved working on her >w< also dont mind the sleeves accidentally switched the sleeve colors (art belongs to her)

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Moar update to my fanart! Now i just gotta make the gun... and then everything else...

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I use a custom little 3-part curve brush for stylized hair. If I want it to look more broken up I grab some edge loops with move auto radius in z-modeler brush.

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Finished this sculpt (And I'm actually proud lol) now to the printing machine!!
Original concept belongs to (I hope you like it)

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Progress on Yuna: Trying to make her print support free, should work great with clear resin.

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Texture painting with gradients is so fun and satisfying

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i pray this does not flop its game dev stuff guys you like this stuff right pls
tags ?????????????

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Okay but like, why does Kai Sa look so pretty, working on Seraphine currently, I'll retweet with an image once I'm happy with her

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Early WIP: Android Suite Version 02M Concept, built on VSEbenBody.

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I had a lot of fun modeling beta Giratina, so now I'm modeling my Mega Dialga design. I'm already happy with how it's turning out!

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