画質 高画質

Thanks to we now know how to create save files for s Now we can create procedural generated buildings and cities. Behold the power of algorithms ^^. Here are some of the computed buildings.

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The Eternal Cylinder This unique ecosystem is a massive, procedurally generated land and it looks very interesting.

See more at https://t.co/uTFuoghazv

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This is a procedurally-stepped terrain. Not exactly how I wanted it but still looks pretty cool, I think. Especially with the volumetrics and lighting in the 'forest'.

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gingko | a:8 s:2902 d:0.3377 w:89 ns:7.5536 np:6.8633 nb:6

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gingko | a:4 s:1550 d:0.4017 w:80 ns:6.8321 np:5.4643 nb:13

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a cactus is the most procedural of all plants

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drawing-machine | loop:29613 a:11.005 b:2.005 p:12.005

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