Finished 11 Shoes and Belt Details from Making Monsters in ZBrush with Tony Cipriano. Available at https://t.co/CsWb8maUMp

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Just finished 10 Detailing the Monster Hands from Making Monsters in ZBrush with Tony Cipriano. Available at https://t.co/CsWb8maUMp

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Finished 09 Painting the Monster from Making Monsters in ZBrush with Tony Cipriano today. Available at https://t.co/CsWb8maUMp

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Finished Leason 7 and 8 from Making Monsters in ZBrush with Tony Cipriano today.

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Finished Lesson 06 Muscles and Skin Textures from Making Monsters in ZBrush with Tony Cipriano. Available at https://t.co/CsWb8maUMp

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Completed 05 Hands and Pants from Making Monsters in ZBrush with Tony Cipriano. Available at https://t.co/CsWb8maUMp. Now he has pants 🤣.

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Well another month in the books of art everyday, year 4. September 2022. I do say my moods have been better since setting the challenge for myself. Part 2 of 2

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Finished 01 Making Monsters Getting Started from aking Monsters in ZBrush with Tony Cipriano available at https://t.co/CsWb8mamWR this morning.

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I started adding blockout for clothes and hair becouse to be honest I need to look away from the body a bit becouse my eyes are saturated! 😵
Next step is doing hair in 💖

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Dishonored fan art sculpted by ZBrushCentral member Mohamed Alsadany. Learn more about the tools he used to sculpt it at https://t.co/NR4PWcGgcw





         

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Update bug dude, I'll probably put some simple color and shader later for fun :P

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Hello!
I wanted to share with you this 3 hour practice that I did in commemoration of the 30th anniversary of Harley Quinn
Hope you like it!

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Process for my from web3 bodies series. I’m thinking about the storytelling as a way to develop the environment this ‘thing’ lives in.

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Horned Beetle - This original creation comes to us courtesy of ZBrushCentral community mentor Kenny Carmody! Leave a comment or join the discussion at https://t.co/ESv3RRZrJ5





      

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Almost done with this one! Working on some small touch ups and changes to prepare it for print 💀
Concept inspired by art

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