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Learning to embrace the intersections ... #conceptart #spaceships #blender #hardops #boxcutter #eevee #greasepencil #sketches #daily
I still feel like I'm only just scratching the surface with #hardops/#boxcutter. So much fun! #blender #greasepencil #conceptart #scifi #sketches #scifi
Been re-learning some blockout tricks to use for my workflow
#scifi #blender #3dModeling #Blender3D #b3d #hardsurface #Hardops #wip #blendercommunity #artshare #3dModeling #3dArt
The dark side just came to Earth. Quick concept art.
#blender3D #b3d #hardsurface #hardops #boxcutter #starwars #starwarsfanart #fanart #conceptart
One more project I finished before the end of old year. Blaster mesh was done few months ago, painted it just recently.
Still not sure if text shouldn't be Aurebesh. Might go for an upgrade here.
#b3d #boxcutter #hardops #substancepainter #StarWars
New helmet starts printing tomorrow!
#b3d #Blender3d #hardops #3Dprinting
just about done with this helmet just need to do a small touch-up/detail on the back then that's it!
Then i can work on the machine's in the scene still debating on the scene
#scifi #blender #3dModeling #Blender3D #b3d #hardsurface #Hardops #blendercommunity #wip
Some small steps with weapon design that I working on in spare time. WIP. Everything modeled using mid-poly workflow and weighted normals, game-ready intended. Blender 2.8 helps in that a lot. Damn, why we still use high poly+low poly, anyway? :D
#b3d #hardops #meshmachine
🤖I added some ditails. I just cant stop send halp! #b3d #hardops #decalemachine
New sleek dragon helmet for July
7月で新しい龍のヘルメットを作る
#Blender3d #hardops #helmet #3Dprinting
Doing some space ships concepts in #blender #eevee with my favorite addon #hardops and #boxcutter @mxeon1001 #wip @TungstenoFilms coming soon...
Coming soon... a new zebra helmet!
新しいヘルメットがシマウマです!
#Blender3d #hardops
Space explorer! Quick wip with #hardops
Starting to get the hang of it.
More WIP on my Mech - just about done modelling; then textures and rigging #b3d used some #HardOps and #BoxCutter
#b3d working on getting from 2d painting to 3d hardops, but on the way tried projecting onto the cubes to see